EdTech Technical Designer & Experience Architect

Level

Austin (CO)

On-site

USD 90,000 - 125,000

Full time

3 days ago
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Job summary

Level is seeking a Technical Designer to sit at the intersection of design, engineering, and pedagogy, guiding learning experiences from concept to polished user-ready products. You’ll work closely with pedagogy experts and cross-disciplinary teams, ensuring audience feedback drives positive product iteration.

This hands-on, force-multiplier role blends design and technical building, with a focus on scalable content and engaging, standards-aligned learning experiences for students and educators

Qualifications

  • 3+ years of design, product design, or interactive content development.
  • Experience scripting or modding in a game engine environment (Unreal, Blueprints, Lua, Godot, or comparable tools).
  • Basic UI/UX sensibilities and ability to recognize good experience design.
  • Proven rapid prototyping track record, shaping tools/content toward outcomes.
  • Passion for cohesive, polished experiences and end-user empathy.
  • Strong cross-functional communication to translate design, engineering, and product needs.
  • Ability to manage multiple workstreams at startup pace.
  • Portfolio or work samples showing instructional design, interactive content, game design, or animation (include link).

Responsibilities

  • Collaborate on a multi-disciplinary team to deliver end-to-end instructional design for core EdTech learning content, from concept through production.
  • Produce high-quality, cohesive learning modules and activities with attention to detail across a growing content library.
  • Create and implement animations and visual content that is pedagogically relevant.
  • Partner with content specialists, product managers, producers, UX/UI, and engineers to translate instructional intent into polished, interactive experiences.
  • Apply principles of UX/UI, integration design, and systems thinking to new learning activities.
  • Drive the playtest feedback loop and ensure findings translate into content improvements.
  • Design with extensibility in mind for broader use cases beyond the initial ask.
  • Work with teachers, engineering, product, and UX to keep alignment on what’s built and why.
  • Leverage AI and generative AI tools to accelerate content development workflows and improve quality at scale.
  • Evaluate and refine AI-assisted content for pedagogical soundness and alignment.

Skills

Instructional design
Holistic experience
Cross-functional collaboration

Tools

Unreal Engine
Blueprints
Lua
Godot

Job description

Level is seeking a Technical Designer to sit at the intersection of design, engineering, and pedagogy, guiding learning experiences from concept to polished user-ready products. You’ll work closely with pedagogy experts and cross-disciplinary teams, ensuring audience feedback drives positive product iteration.

This hands-on, force-multiplier role blends design and technical building, with a focus on scalable content and engaging, standards-aligned learning experiences for students and educators

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