DevEx Software Engineer - Simulation Tools & C++

Sony Interactive Entertainment Inc.

San Mateo (CA)

Hybrid

USD 164,000 - 246,000

Full time

5 days ago
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Benefits offered by this job

Medical
Dental
Vision
401(k) matching
Paid time off
Wellness program
Employee discounts for Sony products
Bonus package

Job summary

Sony Interactive Entertainment in San Mateo (Hybrid) seeks a Software Engineer II for the DevEx team. You will design, implement, and test production-quality C++ features for the simulation environment used by PlayStation engineers.

You’ll own features end-to-end, collaborate with engineering and QA, and improve build, CI/CD, tooling, and diagnostics. Strong C++ and Linux debugging skills are required, with experience in developer workflows a plus.

Qualifications

  • Bachelor's degree or equivalent practical experience in CS/engineering.
  • 4+ years building systems software, developer tools or infrastructure.
  • Strong C++ and Linux debugging experience.
  • Experience with automated tests and CI/CD workflows.
  • Knowledge of build systems and release practices for multi-repo codebases.
  • Ability to take a problem from design to rollout.

Responsibilities

  • Design, implement, test, and document production‑quality C++ features for simulation and developer tooling.
  • Build and maintain abstractions, simulated services, and client/server integrations.
  • Improve environment setup, simulator startup, configuration, debugging, and log collection.
  • Improve build, packaging, and CI/CD workflows for the simulation platform.
  • Create unit, integration, and end‑to‑end tests; diagnose cross‑boundary failures.
  • Contribute to shared libraries and developer‑facing interfaces; write docs.
  • Partner with QE, product owners, and platform teams to define contracts and changes.

Skills

C++ development
Linux debugging
CI/CD workflows
Build systems
Client/server architecture
Unit/integration testing
Documentation
Communication

Education

Bachelor's degree in CS or related field

Tools

Docker
WSL
CMake
CI systems

Job description

Sony Interactive Entertainment in San Mateo (Hybrid) seeks a Software Engineer II for the DevEx team. You will design, implement, and test production-quality C++ features for the simulation environment used by PlayStation engineers.

You’ll own features end-to-end, collaborate with engineering and QA, and improve build, CI/CD, tooling, and diagnostics. Strong C++ and Linux debugging skills are required, with experience in developer workflows a plus.

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