Cinematic Supervisor: Real-Time Cutscenes in UE5

Mundfish

United States

Remoto

USD 120.000 - 180.000

Tempo integral

Há 2 dias
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Resumo da vaga

Mundfish is seeking a Cinematic Supervisor to oversee the creation and quality of in-game cutscenes, from concept to engine integration, collaborating with animation, art, and design teams.

You will manage the production cycle, coordinate dialogues, plan motion capture, and ensure polished visuals through lighting and color grading in Unreal Engine 5. This role emphasizes strong storytelling and pipeline leadership.

Qualificações

  • Experience with task management tools such as ClickUp, ftrack, Cerebro, or ShotGrid.
  • Experience creating cinematics in Unreal Engine 5.
  • Hands-on experience with Unreal Engine Sequencer.
  • Ability to establish and manage workflows across Art, Animation, Rigging, FX, Cinematics and Production.
  • Ability to develop unique visual concepts and creative solutions for game world areas, characters, and weapons.
  • Ability to handle final visual polish, including composition, lighting, and color grading.
  • Experience with 3D software.
  • Experience with compositing software such as After Effects, Nuke, or Fusion.

Responsabilidades

  • Oversee the production cycle of cutscenes, trailers, and cinematic gameplay mechanics in collaboration with the Head of Department, including quality control, creative briefings, and participation in daily team meetings.
  • Manage task tracking, production planning, and deadlines.
  • Develop the dialogue pipeline in collaboration with the Narrative, Cinematics, and Game Design teams.
  • Supervise and plan motion capture sessions, including pre-production and preparation of 3D props and environments in collaboration with artists.
  • Ensure smooth communication and coordination of tasks between the creative team (directors) and the cinematics production team.
  • Develop and implement technical and creative solutions for cutscenes.

Conhecimentos

Cinematic direction
Storytelling
Pipeline coordination

Ferramentas

ClickUp
ftrack
Cerebro
ShotGrid
Unreal Engine 5
Unreal Engine Sequencer
After Effects
Nuke
Fusion
3D software

Descrição da vaga

Mundfish is seeking a Cinematic Supervisor to oversee the creation and quality of in-game cutscenes, from concept to engine integration, collaborating with animation, art, and design teams.

You will manage the production cycle, coordinate dialogues, plan motion capture, and ensure polished visuals through lighting and color grading in Unreal Engine 5. This role emphasizes strong storytelling and pipeline leadership.

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