Cinematic Animator — Narrative-Driven Gameplay Systems

Take--two-Interactive-Software,-Inc

Massachusetts

On-site

USD 71,000 - 123,000

Full time

4 days ago
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Job summary

Ghost Story Games is seeking a Cinematic Animator to shape dynamic, narrative-driven cinematic content for Judas, led by Ken Levine. You will design tools and pipelines to empower cross-disciplinary teams to deliver high-quality experiences with minimal engineering support.

You will lead animation blueprints, montages, level sequences, and scripting, while providing technical direction for character animation integration and storytelling impact.

Qualifications

  • 2+ years of development experience in the game industry with recent hands-on implementation experience.
  • Strong understanding of timing and pacing of narrative delivery.
  • Contributed to at least one shipped title recognized for its strong narrative and/or mission design.
  • Excellent communication, collaboration, and organizational skills.
  • Excellent visual scripting and/or programming skills.
  • Strong investigative and debugging skills.
  • Passion for narrative first-person shooters.

Responsibilities

  • Design extensible pipelines and tooling for cinematic and narrative content, enabling cross-disciplinary teams to deliver high-quality experiences with minimal engineering support.
  • Lead efforts involving animation blueprints, animation montages, level sequences, and blueprint scripting to support both gameplay and cinematic goals.
  • Provide technical direction for character animation integration and runtime control, focusing on improving emotional fidelity and storytelling impact.
  • Collaborate closely with audio, lighting, animation, and narrative design teams to build systems that unify presentation layers and enhance dramatic storytelling.
  • Drive performance optimization, reliability, and scalability of all cinematic systems to support long-term project goals and creative iteration.

Skills

Time management
Narrative pacing
Communication
Visual scripting
Debugging
Independent problem solving
Passion for narrative shooters

Tools

Perforce

Job description

Ghost Story Games is seeking a Cinematic Animator to shape dynamic, narrative-driven cinematic content for Judas, led by Ken Levine. You will design tools and pipelines to empower cross-disciplinary teams to deliver high-quality experiences with minimal engineering support.

You will lead animation blueprints, montages, level sequences, and scripting, while providing technical direction for character animation integration and storytelling impact.

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