Character TD (Rigging) Intern- Undergraduate

Insomniac Games

Burbank (CA)

On-site

USD 41,000 - 59,000

Full time

2 days ago
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Benefits offered by this job

Relocation assistance

Job summary

Sony Interactive Entertainment in the United States is offering a Character Rigging Intern position within the Animation Department in Burbank. You will gain hands-on experience creating rigs for in-game props, clothing, vehicles, and characters, while collaborating across departments to support rig implementation.

You will be mentored by senior team members, develop artistic and technical skills, and work with Maya and Python on real game development tasks during the 12-week internship.

Qualifications

  • Pursuing a Bachelor's degree in Character Rigging or related field.
  • Computer Science majors with rigging experience will also be considered.
  • Student status with eligible graduation window will be considered.

Responsibilities

  • Create simple animation rigs for in-game props, clothing, vehicles, and characters.
  • Support the animation team with rigging tasks, troubleshooting, and bug fixing.
  • Collaborate with other departments to implement rigs and support animation workflows.
  • Learn and apply new rigging techniques and tools to bring characters to life.
  • Work with the Rigging and Animation team to develop and refine rigs during game production.

Skills

Python

Education

Bachelor's degree in progress (Character Rigging)

Tools

Maya

Job description

United States, Burbank, CA

Job ID: R-125853

Role Summary:

Join the Animation Department at Insomniac Games and gain hands‑on experience creating animation rigs that help bring characters and game worlds to life.

As a Character Rigging Intern, you'll work alongside experienced artists to create and improve rigs for in‑game props, clothing, vehicles, and characters. You'll collaborate with members of other departments to support rig implementation and learn how rigging contributes to animation and game production.

Throughout the internship, you'll receive mentorship from senior members of the Rigging and Animation team, develop your artistic and technical skills, and gain practical experience with the tools and techniques used in game development.

What You'll Be Doing:

  • Create simple animation rigs for in-game props, clothing, vehicles, and characters to support game development.
  • Support the animation team with rigging tasks, including troubleshooting and bug fixing.
  • Collaborate with members of other departments to implement rigs and support animation workflows.
  • Learn and apply new rigging techniques and tools that help bring characters to life.
  • Work alongside the Rigging and Animation team to develop and refine rigs while gaining hands‑on experience with game production techniques.
  • Strengthen your technical, creative, and collaborative skills through guidance and mentorship from experienced team members.

What We're Looking For:

  • Currently pursuing a Bachelor's degree working towards Character Rigging. Computer Science majors with rigging experience will also be considered.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • A creative, self‑motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation, with an interest in character rigging and game development.
  • Python skills and previous experience with Maya are preferred.
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
  • Able to work during one of the following periods: May 17th – August 6th or June 14th – September 3 rd . Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12-week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Intern Pay Range

$36.50 - $36.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

US Voluntary Demographic Question

Voluntary Self-Identification

Our vision at PlayStation is to bring out the best in our global team members by creating a sense of belonging, being a place where they can grow, and ensuring everyone feels valued, heard, and supported so we can push the boundaries of play. That vision begins our candidates, and we are working to better understand the diversity of our candidate population.
This data will also be aggregated and sent to the government for reporting purposes. Please know that the completion of this form is entirely voluntary. Your personally identifiable information (name, address, etc) will not be considered in the hiring process or thereafter. Any information that you choose to provide will be recorded and maintained in a confidential file for XX time.

Protected Veteran

You are a “protected veteran” under United States law if any of the following apply to you:

  • Disabled Veteran: a veteran of the U.S. military who is entitled to compensation (or who would be entitled to compensation if not for the receipt of military retired pay) under the administration of the Secretary of Veterans Affairs and/or a person who was discharged or released from active duty because of a service‑connected disability.
  • Recently Separated Veteran: a veteran who has discharged or released from active duty in the U.S. military within the last three years.
  • Armed Forces Service Medal Veteran: a veteran who, while serving on active duty in the U.S. military, participated in a U.S. military operation for which an Armed Forces Service Medal was awarded pursuant to Executive Order 12985.

Disability

Under U.S. law, you are considered to have a disability if you have a physical or mental impairment or medical condition that substantially limits a major life activity, or if you have a history or record of such an impairment or medical condition.

Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and will not be seen by selecting officials or anyone else involved in making personnel decisions, nor will it be shared with our accommodations team . Completing the form will not negatively impact you in any way, regardless of whether you have self‑identified in the past.

The application deadline for this role is November 21, 2026

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