Character Artist Intern- Undergraduate

Cagayan State University

Burbank (CA)

On-site

USD 41,000 - 59,000

Part time

14 days+

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Benefits offered by this job

Relocation assistance

Job summary

Cagayan State University is offering a 12-week internship opportunity for aspiring Character Artists to develop modeling, texturing, and technical skills in a collaborative game production environment.

You will work with Maya and Substance Painter to create and refine assets, learn animation-friendly workflows, and participate in mentorship from experienced artists while pursuing a relevant Bachelor’s degree.

Qualifications

  • Currently pursuing a Bachelor's degree working towards Character Art.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.

Responsibilities

  • Create and refine 3D models and textures for characters and props used in game development.
  • Develop corrective blendshapes for characters and props to support animation.
  • Create efficient UV layouts using Maya or equivalent software.
  • Author textures and materials in Substance Painter to support character and prop development.
  • Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows.
  • Gain hands-on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists.

Skills

3D modeling
Texturing
Blendshapes
UV mapping
Maya
Substance Painter
Team collaboration
Learning mindset

Education

Bachelor's in Character Art

Tools

Maya
Substance Painter

Job description

Your Role

Here’s what you will be doing:



  • Create and refine 3D models and textures for characters and props used in game development.

  • Develop corrective blendshapes for characters and props to support animation.

  • Create efficient UV layouts using Maya or equivalent software.

  • Author textures and materials in Substance Painter to support character and prop development.

  • Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows.

  • Gain hands‑on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists.


About You

The company is looking for:



  • Currently pursuing a Bachelor's degree working towards Character Art.

  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.

  • A creative, self‑motivated, and responsible approach to learning and completing assigned work.

  • Passion for video games and animation, with an interest in character modeling, texturing, and game development.

  • Python skills and previous experience with Maya are preferred.


Compensation & Benefits


  • Fixed hourly pay rate of $36.50 USD during the internship period.

  • Relocation assistance available for eligible candidates.


Eligibility


  • Students with expected graduation between May 2026 and December 2029 from an accredited university (Undergraduate).

  • Availability to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd.

  • Must be available for the entire 12‑week internship period.

  • Applicants must be authorized to work in the United States without requiring visa sponsorship now or in the future.

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