Character Art Intern: 3D Modeling & Texturing

LPU Batangas

Burbank (CA)

In loco

USD 41.000 - 59.000

Tempo pieno

14 giorni+

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Relocation assistance

Descrizione del lavoro

LPU Batangas is offering a 12-week internship in character art, focusing on 3D modeling, texturing, and asset development for games. You will work with the Character Art and Animation team, learning workflows and production techniques while strengthening modeling and texturing skills under mentorship.

Candidates should be pursuing a Bachelor's in Character Art with a passion for games and animation. A fixed hourly pay rate is provided, plus relocation assistance for eligible candidates.

Competenze

  • Currently pursuing a Bachelor's degree working towards Character Art.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • A creative, self‑motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation, with an interest in character modeling, texturing, and game development.
  • Python skills and previous experience with Maya are preferred.

Mansioni

  • Create and refine 3D models and textures for characters and props used in game development.
  • Develop corrective blendshapes for characters and props to support animation.
  • Create efficient UV layouts using Maya or equivalent software.
  • Author textures and materials in Substance Painter to support character and prop development.
  • Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows.
  • Gain hands‑on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists.

Conoscenze

3D modeling
Texturing
Blendshapes
UV mapping
Maya
Python

Formazione

Bachelor’s degree in Character Art (in progress)

Strumenti

Maya
Substance Painter

Descrizione del lavoro

LPU Batangas is offering a 12-week internship in character art, focusing on 3D modeling, texturing, and asset development for games. You will work with the Character Art and Animation team, learning workflows and production techniques while strengthening modeling and texturing skills under mentorship.

Candidates should be pursuing a Bachelor's in Character Art with a passion for games and animation. A fixed hourly pay rate is provided, plus relocation assistance for eligible candidates.

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