Build Systems Engineer: Bazel, CI & Dev Efficiency

OpenAI

Seattle (WA)

On-site

USD 180,000 - 240,000

Full time

14 days+

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Job summary

OpenAI is seeking an engineer to evolve the build and continuous integration systems across a large polyglot monorepo, focusing on Bazel-based builds, Buildkite pipelines, remote caching, and test selection to accelerate engineering velocity while keeping quality high.

You will own the reliability of the systems, participate in an on-call rotation for critical developer infrastructure, and collaborate with product, infrastructure, and research teams to remove bottlenecks and apply AI tools to

Qualifications

  • 5+ years of software engineering experience, including infrastructure or developer tooling.
  • Hands-on experience with Bazel, Buck, Pants, Gradle, or similar build systems; understands hermetic builds, dependency graphs, caching, sandboxing, remote execution.

Responsibilities

  • Own and evolve Bazel-based build and test workflows across a large monorepo.
  • Design and maintain Starlark rules, macros, toolchains, and integrations for reproducible builds.
  • Improve CI performance and reliability across Buildkite pipelines.

Skills

5+ years software engineering
Bazel, Build systems
CI/CD tooling
Distributed infra debugging

Tools

Bazel
Buildkite
Docker
Kubernetes

Job description

OpenAI is seeking an engineer to evolve the build and continuous integration systems across a large polyglot monorepo, focusing on Bazel-based builds, Buildkite pipelines, remote caching, and test selection to accelerate engineering velocity while keeping quality high.

You will own the reliability of the systems, participate in an on-call rotation for critical developer infrastructure, and collaborate with product, infrastructure, and research teams to remove bottlenecks and apply AI tools to

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