Associate Game Designer - Prototyping, UI & Level Design (Hybrid)

Nintendo of America Inc

Redmond (WA)

Hybrid

USD 47,000 - 70,000

Full time

4 days ago
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Job summary

Nintendo Software Technology Corporation in Redmond, WA, is seeking a junior level designer to turn design specifications into playable prototypes and iterate rapidly based on feedback.

You'll work with senior designers to define creative vision, write design docs, and contribute to gameplay, UI elements, and product localization as part of a production team. This hybrid role is based in Redmond and requires eligibility to work in the United States.

Qualifications

  • 0–2 years of level design experience.
  • Understanding of interactive software methodologies and production pipelines.
  • Proficiency with commercial 2D/3D game editors (Unity, Unreal).
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science, or equivalent.

Responsibilities

  • Implements design specifications into playable prototypes.
  • Able to revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains gameplay mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

Skills

Level design
Prototyping
Gameplay systems

Education

Undergraduate degree in Game Design, Computer Science or equivalent

Tools

Unity
Unreal Engine

Job description

Nintendo Software Technology Corporation in Redmond, WA, is seeking a junior level designer to turn design specifications into playable prototypes and iterate rapidly based on feedback.

You'll work with senior designers to define creative vision, write design docs, and contribute to gameplay, UI elements, and product localization as part of a production team. This hybrid role is based in Redmond and requires eligibility to work in the United States.

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