Assistant Professor in Virtual Reality/Augmented Reality

The University of Texas at Dallas

Nebraska

On-site

USD 70,000 - 100,000

Full time

4 days ago
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Job summary

The Animation & Game Design Program at The University of Texas at Dallas invites applications for a tenure-track Assistant Professor specializing in VR, AR, and immersive media. The candidate should bring professional VR/AR studio experience, motion capture, real-time rendering, and familiarity with Unreal Engine/Unity.

This is a full-time, 9-month, tenure-track appointment commencing fall 2027. The successful candidate will contribute to curricular growth in VR/AR, real-time interactive media,

Qualifications

  • PhD in a related field by start of appointment.
  • Experience with VR/AR studios, motion capture, and real-time rendering.
  • Familiarity with Unreal Engine or Unity and immersive storytelling.

Responsibilities

  • Advance curricular growth in VR/AR and real-time interactive media.
  • Engage in research, teaching, and collaboration across departments.
  • Contribute to immersive storytelling initiatives on campus.

Skills

VR/AR research
Real-time rendering
Unreal/Unity

Education

PhD in relevant field

Tools

Unreal Engine
Unity
Motion capture
Volumetric capture

Job description

The Animation & Game Design Program in the Harry W. Bass Jr. School of Arts, Humanities, and Technology at The University of Texas at Dallas invites applications for a tenure-system Assistant Professor specializing in one of the following: Virtual Reality, (VR), and/or Augmented Reality (AR). Professional experience in VR/AR studios, motion capture, real-time rendering, or volumetric capture workflows is preferred along with experience with Unreal Engine, Unity, real-time VFX, or virtual cinematography pipelines. This is a full-time, 9-month, tenure-track appointment.

We seek a creative scholar whose research, professional practice, and teaching advance emerging immersive media fields. The successful candidate will contribute to curricular growth in VR/AR, real-time interactive media, and immersive storytelling, with opportunities to collaborate across campus in areas such as computer science, simulation, visualization, digital humanities, and interdisciplinary arts.

The appointment commences for the fall 2027 semester.

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