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The University of Texas at Dallas invites applications for a tenure-system Assistant Professor in the Animation & Game Design Program, with a focus on Virtual Reality and/or Augmented Reality.
The ideal candidate will bring professional VR/AR studio experience, motion capture, real-time rendering, or volumetric capture workflows, and familiarity with Unreal Engine, Unity, real-time VFX, or virtual cinematography pipelines.
The Animation & Game Design Program in the Harry W. Bass Jr. School of Arts, Humanities, and Technology at The University of Texas at Dallas invites applications for a tenure-system Assistant Professor specializing in one of the following: Virtual Reality, (VR), and/or Augmented Reality (AR). Professional experience in VR/AR studios, motion capture, real-time rendering, or volumetric capture workflows is preferred along with experience with Unreal Engine, Unity, real-time VFX, or virtual cinematography pipelines. This is a full-time, 9-month, tenure-track appointment.
We seek a creative scholar whose research, professional practice, and teaching advance emerging immersive media fields. The successful candidate will contribute to curricular growth in VR/AR, real-time interactive media, and immersive storytelling, with opportunities to collaborate across campus in areas such as computer science, simulation, visualization, digital humanities, and interdisciplinary arts.
The appointment commences for the fall 2027 semester.