Art Lead – Global Mobile Game Production & Pipeline

Brawl Stars

Shanghai (VA)

On-site

USD 102,786 - 148,469

Full time

14 days+
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Benefits offered by this job

Relocation

Job summary

Supercell, a leading mobile games company, is seeking an Art Lead to drive the art production pipeline end to end, partnering with artists, designers, and producers across Helsinki and Shanghai to ensure timely, high-quality outputs for seasonal updates.

You will manage relationships with external studios, identify bottlenecks, and push for practical improvements while maintaining team well-being and a high standard of art quality.

Qualifications

  • Experience in art production in game development, preferably mobile/live ops.
  • Solid understanding of game art production from concept to implementation.
  • Strong project management skills and ability to keep multiple streams moving.
  • Experience directing external studios or contractors, with clear communication across time zones.

Responsibilities

  • Own the art production pipeline end to end, from planning and scheduling through to final delivery.
  • Collaborate with artists, designers, and producers across Helsinki and Shanghai to keep art flowing smoothly.
  • Manage relationships with external studios and contractors, providing clear direction and maintaining quality.
  • Spot bottlenecks and drive practical improvements to team processes without adding unnecessary complexity.
  • Monitor quality, cost, and timelines and know when to push or protect the team.
  • Ensure internal and external stakeholders are informed about progress.

Skills

Art production
Project management
Cross-timezone collaboration
External studios management

Job description

Supercell, a leading mobile games company, is seeking an Art Lead to drive the art production pipeline end to end, partnering with artists, designers, and producers across Helsinki and Shanghai to ensure timely, high-quality outputs for seasonal updates.

You will manage relationships with external studios, identify bottlenecks, and push for practical improvements while maintaining team well-being and a high standard of art quality.

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