Apex Legends Viewmodel Animator - First-Person Animator

Respawn Entertainment

Madison (WI)

On-site

USD 65,000 - 95,000

Full time

3 days ago
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Job summary

Respawn Entertainment in Madison, Wisconsin, is seeking a talented Viewmodel Animator to join the Apex Legends Animation team. You will realize high-quality first-person animations that bring gameplay to life and work with designers, engineers, and artists to deliver immersive experiences.

The role requires 2+ years of professional game development, strong understanding of animation pipelines, and proficiency with Autodesk Maya.

Qualifications

  • 2+ years of professional game development experience.
  • Strong understanding of video game animation development.
  • Proficiency in a 3D animation package such as Autodesk Maya.
  • Examples of high fidelity first person viewmodel animation and expressive body mechanics.

Responsibilities

  • Deliver powerful, memorable first-person animation performances from initial blockout to final polish, with style and personality.
  • Work with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.
  • Maintain communication across all relevant disciplines (production, design, art, audio, VFX) throughout the development of your areas of responsibility.
  • Help to establish efficient pipelines and procedures across the animation teams
  • Be proactive in assessing and evolving both workflow and player experience for Apex Legends.

Skills

First-person animation
Maya proficiency
Team collaboration
Game development

Tools

Autodesk Maya

Job description

Respawn Entertainment in Madison, Wisconsin, is seeking a talented Viewmodel Animator to join the Apex Legends Animation team. You will realize high-quality first-person animations that bring gameplay to life and work with designers, engineers, and artists to deliver immersive experiences.

The role requires 2+ years of professional game development, strong understanding of animation pipelines, and proficiency with Autodesk Maya.

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