AI Gameplay Engineer — Prototyping & LiveOps

Puzzle Cats

United States

Remote

USD 120,000 - 180,000

Full time

14 days+
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Job summary

Puzzle Cats is seeking an AI Product Engineer to build AI-native game experiences at scale. You’ll own features end‑to‑end from gameplay systems to analytics, shipping rapidly and iterating on live games with millions of players.

You’ll work across Unity (C#), backend infrastructure, and AI systems, using tools like OpenAI and vector databases to prototype, test, and productionize game features that delight players while optimizing costs and latency.

Qualifications

  • Proven ability to ship AI-enabled features in products.
  • Strong OO programming and clean code practices.
  • Experience shipping or prototyping model-driven functionality.
  • Experience integrating LLMs into production systems.
  • Ability to analyze player data to improve gameplay.

Responsibilities

  • Use AI to create new player experiences that wouldn’t be possible otherwise.
  • Build and ship mobile game features in Unity (C#) for iOS and Android.
  • Prototype and launch new game ideas quickly from concept to playable builds.
  • Design and build AI-powered gameplay and product features, including content generation and personalization.
  • Design and implement AI systems and pipelines (RAG, embeddings, tool use).
  • Optimize AI systems for cost, latency, and scalability.
  • Develop and maintain backend systems for live games (leaderboards, events, A/B tests, cloud services).
  • Collaborate with designers and analysts to turn data into gameplay improvements.
  • Own full feature lifecycle: implementation, analytics instrumentation, debugging, optimization.
  • Review code and maintain high engineering standards, including AI-generated code.

Skills

Object-oriented programming
Python/JavaScript
LLMs prompt design
Game development experience
Team collaboration

Tools

Unity (C#)
Cloud infrastructure
Git
OpenAI / Anthropic / LLMs

Job description

Puzzle Cats is seeking an AI Product Engineer to build AI-native game experiences at scale. You’ll own features end‑to‑end from gameplay systems to analytics, shipping rapidly and iterating on live games with millions of players.

You’ll work across Unity (C#), backend infrastructure, and AI systems, using tools like OpenAI and vector databases to prototype, test, and productionize game features that delight players while optimizing costs and latency.

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