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Itcharm is seeking a Product Manager / AI Game Designer to turn concepts into playable prototypes for word and puzzle games. You will prototype mechanics, design simple levels, and integrate them into an existing template with AI-assisted development.
This hands-on, senior-leaning role sits at the intersection of Game Design, Product, and AI. You will work directly with the founder, rapidly test ideas, and keep the scope small to deliver quick iterates in a fully remote team.
ID
Copy ID
Location
World, EU
$1 – $1
Cooperation
B2B, Remote
Just refi bonus
$200
$600
Seniority levels
Senior
Languages
Skills
GameDev
AI Tools
Level Design
Product Prototypin
Unity / C++ basics
We are a small product-focused GameDev team building mobile word and puzzle games for an international audience.
The team is currently expanding a new direction focused on rapid prototyping and testing of game mechanics with AI tools. This approach has already proven effective in accelerating product experiments, and we are now looking for a Product Manager / AI Game Designer to help turn new ideas into playable prototypes.
This is a hands-on role at the intersection of Game Design, Product, and AI-assisted development. You will not be responsible for high-level product strategy, retention, or monetization. Your focus will be on taking an idea and turning it into a working game mechanic.
Deep expertise in Unity or C++ is not required. AI tools will be used to generate a significant part of the code, but you should understand how the resulting components work within the product.