3D Simulation Engineer - O3DE | Remote

Crossing Hurdles

United States

Remote

CAD 68,880 - 165,312

Part time

30 hours ago
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Job summary

Crossing Hurdles is seeking a Software Engineer with expertise in Open 3D Engine (O3DE) to create realistic simulations for AI training. The role is contract-based and remote, requiring strong skills in Python and C++.

Responsibilities include leveraging O3DE for scene creation and collaborating with stakeholders to ensure project goals are met. Ideal candidates must have hands-on experience in game development or simulation engineering.

Qualifications

  • Proven expertise with Open 3D Engine (O3DE) and related technologies.
  • Strong proficiency in Python and C++ for development.
  • Experience structuring and deploying 3D simulations with O3DE.

Responsibilities

  • Leverage experience with O3DE to create AI training simulations.
  • Utilize components and systems for realistic environments.
  • Collaborate with stakeholders to meet project requirements.

Skills

Expertise with O3DE
Proficiency in Python
Proficiency in C++
Experience with AWS
Game development experience

Job description

Position: Software Engineer - Open 3D Engine (O3DE)

Type: Contract

Compensation: $50 - $120/hour

Location: Remote

Commitment: 10-40 hrs/week

Role Responsibilities
  • Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.
  • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.
  • Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.
  • Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.
  • Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.
  • Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.
Requirements
  • Have proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.
  • Possess strong proficiency in Python and C++.
  • Have experience structuring and deploying 3D simulations from concept to completion within O3DE.
  • Be familiar with AWS and its integration into scalable game/simulation environments.
  • Have a hands-on background in game development or simulation engineering.
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