3D Animator / CGI Artist

Parailabs

United States

Remote

USD 34,000 - 62,000

Full time

14 days+
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Job summary

micro1 is seeking a remote 3D Animator/ CGI Artist for a contract role focused on contributing to AI training datasets through high-quality 3D character animations.

You will work with Blender, Maya or Cinema 4D, applying rigging and movement workflows to ensure accurate representation of motion in 3D models, while collaborating with project coordinators to clarify guidelines and deliverables.

Qualifications

  • Experience in 3D animation and CGI workflows.
  • Proficiency with Blender, Maya or Cinema 4D.
  • Strong attention to detail in motion and visual styling.

Responsibilities

  • Create and annotate high-quality 3D character animations for AI training datasets.
  • Implement rigging and character movement techniques for accurate motion.
  • Provide annotation and analysis of video data to improve AI understanding of animation and CGI elements.
  • Collaborate with coordinators to align deliverables with customer needs.
  • Document nuanced animation features for the dataset and ensure consistent submissions.
  • Offer feedback to refine annotation strategies and processes.

Skills

Blender
Maya
Cinema 4D
Rigging
Character Movement
CGI/VFX pipelines
Attention to Detail
Remote Collaboration

Education

Entry-level or mid-level experience in 3D animation, CGI, or related fields

Tools

Blender
Maya
Cinema 4D

Job description

Role Title: 3D Animator / CGI Artist

Role Type: Contractor

Location: Remote

micro1 is engaging 3D Animator / CGI Artists to contribute their creative and technical expertise to a dynamic video data annotation project for a valued customer. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required - your domain knowledge is what matters. This opportunity centers around leveraging your animation skills and knowledge of CGI/VFX pipelines to support the development of innovative artificial intelligence, focusing on the intricacies of character movement, rigging, and realistic animation in 3D environments.

Scope of Work
  • Create and annotate high-quality 3D character animations using tools such as Blender, Maya, or Cinema 4D for AI training datasets.
  • Implement rigging and character movement techniques to ensure accurate representation of motion and behavior in 3D models.
  • Provide critical analysis and annotation of video data to improve AI understanding of animation and CGI elements.
  • Collaborate with project coordinators to clarify annotation guidelines and align deliverables with the customer's needs.
  • Leverage CGI/VFX expertise to identify and document nuanced animation features for the project’s dataset.
  • Ensure submissions maintain consistency, accuracy, and high standards of visual presentation.
  • Offer constructive feedback to continuously refine annotation strategies and processes.
Preferred Qualifications
  • Proficiency in 3D animation using Blender, Maya, or Cinema 4D.
  • Solid understanding of rigging, skinning, and character movement workflows.
  • Experience with CGI/VFX pipelines and best practices for video data annotation or asset review.
  • Exceptional attention to detail, with the ability to recognize and describe subtle differences in movement and visual style.
  • Excellent written and verbal communication skills, with an emphasis on clarity and collaboration in a remote setting.
  • Entry-level or mid-level experience in 3D animation, CGI, or related fields (senior-level expertise is not required).
  • Passion for advancing AI technologies through high-quality creative contributions.
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