Mach aus dieser Stelle ein Bewerbungsgespräch — ein Lebenslauf und ein Anschreiben, die darauf ausgerichtet sind, was dieser Arbeitgeber sucht.
Machina Games is seeking a Technical Artist to bridge art and tech for our mobile puzzle games. You will implement assets in Unity, craft effects, and build editor tools to streamline production. The role requires strong Unity and C# skills, HLSL knowledge, and a track record of optimizing 3D mobile visuals.
You’ll work closely with design, art and engineering in a fast-paced Agile team, contributing to high-quality, scalable visuals and workflows. Experience with Python or MEL is a plus.
Founded in 2019, Machina Games is a leading mobile game studio specializing in puzzle games. Since our founding, we have been innovating and staying true to our mission: making games that have never been played before. Having launched two hit titles, Card Shuffle Sort and Sort Dash, we are now looking for talented individuals to help us build our next innovative puzzle game.
We are a small, close-knit team. We share plenty of fun moments while working on ambitious projects, and we foster a safe environment where you can try big things and take the lead from day one.
As a team-first company, our goal is to bring the right people together in a healthy, supportive workplace to create games that have never been played before.
We are currently looking for a technical artist to be responsible for ……….
Collaborate with passionate and respectful team members
Monthly food allowance
Transportation reimbursement
100% covered private health insurance
Subscriptions for AI and other digital tools
An office kitchen always stocked with healthy snacks