Senior Game Designer

Semruk Games

Fatih

On-site

TRY 350,000 - 550,000

Full time

9 days ago

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Job summary

Semruk Games in Turkey is seeking a Senior Game Designer to own complex systems, drive design decisions, and elevate our mobile titles with deep progression and engaging combat.

You will craft core mechanics, balance systems, build liveops content, and collaborate with artists and developers from concept to release, always testing with data and player feedback.

Qualifications

  • 5+ years of professional game design experience.
  • Proven experience in mobile free‑to‑play games.
  • Strong understanding of game systems, balancing, and economy design.
  • Experience with monetization, LiveOps, retention, and long‑term progression.
  • Excellent analytical and mathematical skills.
  • Ability to own complex systems end‑to‑end from concept to post‑launch optimization.
  • Great collaboration and communication skills.
  • Good command of written and spoken English.

Responsibilities

  • Design, implement, balance core gameplay mechanics and meta systems.
  • Work hands‑on in Unity to configure, implement, test, and fine‑tune features, levels, and balancing.
  • Design and optimize combat mechanics, abilities, enemy behaviors, difficulty curves, and progression.
  • Build and maintain game economy systems: currency flows, sources and sinks, upgrade costs, distribution, rewards.
  • Develop meaningful long‑term progression systems driving engagement and retention.
  • Design and optimize monetization systems: IAP, rewarded ads, in‑game shops, player segmentation.
  • Contribute to LiveOps with events, seasonal content, event economies, rewards.
  • Analyze player behavior and metrics to identify opportunities for improvement.
  • Define hypotheses, run A/B tests, iterate on gameplay based on data and feedback.
  • Research and benchmark successful mobile games to identify new mechanics and approaches.
  • Collaborate with developers, artists, and designers to deliver high‑quality features.

Skills

Game design experience
Unity Editor
Game economy design
LiveOps monetization
A/B testing
Data-driven design
Analytical skills
Team collaboration
English proficiency

Tools

Unity Editor

Job description

At Semruk Games, we create mobile games that combine engaging core gameplay with deep progression systems and long-term player experiences.

We're looking for a talented and experienced Senior Game Designer who can take ownership of complex game systems, make impactful design decisions, and help elevate the overall quality of our games.

What You'll Do
  • Design, implement, balance, and continuously improve core gameplay mechanics and meta systems.
  • Work hands‑on in Unity to configure, implement, test, and fine‑tune gameplay features, levels, and balancing parameters.
  • Design and optimize combat mechanics, character abilities, enemy behaviors, difficulty curves, and level progression.
  • Build and maintain game economy systems, including currency flows, sources and sinks, upgrade costs, resource distribution, and reward structures.
  • Develop meaningful long‑term progression systems that drive player engagement and retention.
  • Design and optimize monetization systems, including IAP offers, rewarded ads, in‑game shops, and player segmentation.
  • Contribute to LiveOps strategies by designing events, seasonal content, event economies, and reward systems.
  • Analyze player behavior, game performance, and key metrics to identify opportunities for improvement.
  • Define hypotheses, design A/B tests, and iterate on gameplay and systems based on data and player feedback.
  • Research and benchmark successful mobile games to identify new mechanics, design approaches, and opportunities.
  • Collaborate closely with developers, artists, and other designers to deliver high‑quality features from concept to release.
  • Take initiative in identifying design challenges, proposing solutions, and continuously raising the quality of game design across the studio.
What We're Looking For
  • 5+ years of professional game design experience, preferably in mobile free‑to‑play games.
  • Proven experience in Tower Defense, Strategy, RPG, Puzzle, Hybrid‑Casual, or Casual mobile games.
  • Strong hands‑on experience with Unity Editor, including gameplay implementation, configuration, testing, and balancing.
  • Deep understanding of game systems, combat balancing, difficulty progression, and game economy design.
  • Solid experience with F2P monetization, LiveOps, retention, and long‑term player progression.
  • Strong analytical and mathematical skills, with advanced proficiency in Excel or Google Sheets.
  • Experience working with game analytics, player behavior data, and A/B testing.
  • Ability to take ownership of complex systems and manage the entire design process, from initial concept to post‑launch optimization.
  • Strong problem‑solving skills, creativity, and the ability to make well‑reasoned design decisions.
  • Proactive mindset with the ability to challenge existing systems and propose meaningful improvements.
  • Excellent collaboration and communication skills.
  • Good command of written and spoken English.
Nice to Have
  • Experience working on a globally launched and actively operated mobile game.
  • Experience with hero‑based progression, RPG mechanics, roguelike systems, merge mechanics, or tower defense balancing.
  • Experience designing and optimizing LiveOps event economies and monetization features.
  • Familiarity with Unity C# scripting and data‑driven content pipelines.
  • Experience using GameAnalytics, Firebase, or similar analytics platforms.
  • Experience mentoring designers or improving game design workflows and standards.
Why Join Semruk Games?
  • Work on globally published mobile games with active player bases.
  • Take ownership of meaningful gameplay, economy, and progression systems.
  • Have a direct impact on the design direction and long‑term development of our games.
  • Work in an environment where creativity, analytical thinking, and experimentation are valued.
  • Collaborate with a passionate and experienced team focused on building high‑quality mobile games.
  • Play a key role in shaping the future of our studio and its upcoming projects.
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