At Semruk Games, we create mobile games that combine engaging core gameplay with deep progression systems and long-term player experiences.
We're looking for a talented and experienced Senior Game Designer who can take ownership of complex game systems, make impactful design decisions, and help elevate the overall quality of our games.
What You'll Do
- Design, implement, balance, and continuously improve core gameplay mechanics and meta systems.
- Work hands‑on in Unity to configure, implement, test, and fine‑tune gameplay features, levels, and balancing parameters.
- Design and optimize combat mechanics, character abilities, enemy behaviors, difficulty curves, and level progression.
- Build and maintain game economy systems, including currency flows, sources and sinks, upgrade costs, resource distribution, and reward structures.
- Develop meaningful long‑term progression systems that drive player engagement and retention.
- Design and optimize monetization systems, including IAP offers, rewarded ads, in‑game shops, and player segmentation.
- Contribute to LiveOps strategies by designing events, seasonal content, event economies, and reward systems.
- Analyze player behavior, game performance, and key metrics to identify opportunities for improvement.
- Define hypotheses, design A/B tests, and iterate on gameplay and systems based on data and player feedback.
- Research and benchmark successful mobile games to identify new mechanics, design approaches, and opportunities.
- Collaborate closely with developers, artists, and other designers to deliver high‑quality features from concept to release.
- Take initiative in identifying design challenges, proposing solutions, and continuously raising the quality of game design across the studio.
What We're Looking For
- 5+ years of professional game design experience, preferably in mobile free‑to‑play games.
- Proven experience in Tower Defense, Strategy, RPG, Puzzle, Hybrid‑Casual, or Casual mobile games.
- Strong hands‑on experience with Unity Editor, including gameplay implementation, configuration, testing, and balancing.
- Deep understanding of game systems, combat balancing, difficulty progression, and game economy design.
- Solid experience with F2P monetization, LiveOps, retention, and long‑term player progression.
- Strong analytical and mathematical skills, with advanced proficiency in Excel or Google Sheets.
- Experience working with game analytics, player behavior data, and A/B testing.
- Ability to take ownership of complex systems and manage the entire design process, from initial concept to post‑launch optimization.
- Strong problem‑solving skills, creativity, and the ability to make well‑reasoned design decisions.
- Proactive mindset with the ability to challenge existing systems and propose meaningful improvements.
- Excellent collaboration and communication skills.
- Good command of written and spoken English.
Nice to Have
- Experience working on a globally launched and actively operated mobile game.
- Experience with hero‑based progression, RPG mechanics, roguelike systems, merge mechanics, or tower defense balancing.
- Experience designing and optimizing LiveOps event economies and monetization features.
- Familiarity with Unity C# scripting and data‑driven content pipelines.
- Experience using GameAnalytics, Firebase, or similar analytics platforms.
- Experience mentoring designers or improving game design workflows and standards.
Why Join Semruk Games?
- Work on globally published mobile games with active player bases.
- Take ownership of meaningful gameplay, economy, and progression systems.
- Have a direct impact on the design direction and long‑term development of our games.
- Work in an environment where creativity, analytical thinking, and experimentation are valued.
- Collaborate with a passionate and experienced team focused on building high‑quality mobile games.
- Play a key role in shaping the future of our studio and its upcoming projects.