Puzzle Level Designer: Create Engaging, Data-Driven Levels

Voodoo

Fatih

On-site

TRY 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Best in Class compensation

Job summary

Voodoo, Istanbul-based, is seeking a Level Designer for its Puzzle Studio. You will design, test, and refine levels with engineers, artists, and product experts to keep players engaged and entertained.

Key responsibilities include creating engaging levels, iterating on mechanics, analyzing player data, and conducting A/B tests to optimize progression and retention. You will collaborate across teams and contribute to the product roadmap.

Qualifications

  • 2+ years of professional experience in game design, level design or similar role in the mobile gaming industry
  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
  • Fluent in English
  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Responsibilities

  • Design engaging, balanced levels for the puzzle studio
  • Develop and iterate on game mechanics and features that enhance core gameplay
  • Analyze player behavior, metrics, and feedback to identify opportunities for improvement
  • Collaborate with engineers and artists to bring level designs and features to life
  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
  • Balance game difficulty curves to ensure challenge and retention across levels
  • Stay up-to-date with hybrid-casual and puzzle game market and trends
  • Test and playtest levels and features to ensure quality and enjoyment
  • Contribute to the product roadmap and strategic direction
  • Work iteratively, rapidly prototyping ideas and incorporating feedback

Skills

Level Design
Puzzle Games
Data Analysis
Team Collaboration
English Fluent
Unity
Prototyping

Tools

Unity
Prototyping

Job description

Voodoo, Istanbul-based, is seeking a Level Designer for its Puzzle Studio. You will design, test, and refine levels with engineers, artists, and product experts to keep players engaged and entertained.

Key responsibilities include creating engaging levels, iterating on mechanics, analyzing player data, and conducting A/B tests to optimize progression and retention. You will collaborate across teams and contribute to the product roadmap.

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