AI Artist: Production Tools & Creative Automation

Tamatem Games

Fatih

On-site

TRY 600,000 - 900,000

Full time

12 days ago

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Job summary

Tamatem Games is seeking an AI Artist - AI & Creative Automation to shape how AI is used across our creative production teams. You’ll join at the intersection of art, engineering, AI, and production, designing reliable systems that help teams create, evaluate, refine, and deliver work at scale.

You’ll own AI-powered tools and production workflows end-to-end, collaborating with artists, designers, animators, and developers to identify bottlenecks, prototype solutions, and deploy dependable

Qualifications

  • Strong artistic judgment for high-quality visuals and storytelling.
  • Proven ability to translate art direction into repeatable production systems.
  • Experience building AI-powered tools, agents, or automation in production.

Responsibilities

  • Design, build, deploy, and maintain AI agents, tools, scripts, and workflows to accelerate production.
  • Collaborate with artists, designers, animators, and developers to identify bottlenecks and improve processes.
  • Create end-to-end pipelines for generating and delivering assets across disciplines.
  • Integrate AI APIs, open-source models, and internal systems into reliable workflows.
  • Ensure outputs meet high standards of composition, color, lighting, style, and storytelling.
  • Develop internal interfaces enabling non-technical staff to use AI tools effectively.

Skills

Artistic judgment
Python
JavaScript
AI tooling
Git / GitHub
Creative tools

Tools

Photoshop
Illustrator
After Effects
Blender
Maya
Unity
ComfyUI
OpenAI API

Job description

Tamatem Games is seeking an AI Artist - AI & Creative Automation to shape how AI is used across our creative production teams. You’ll join at the intersection of art, engineering, AI, and production, designing reliable systems that help teams create, evaluate, refine, and deliver work at scale.

You’ll own AI-powered tools and production workflows end-to-end, collaborating with artists, designers, animators, and developers to identify bottlenecks, prototype solutions, and deploy dependable

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