2D Game Animator — Mobile-First, Studio-Grade VFX

Impactribe Ltd

Turkey

On-site

TRY 260,000 - 380,000

Full time

24 hours ago
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Job summary

Impactribe Ltd, a dynamic game studio, seeks a skilled 2D Game Animator to craft high-quality animations for characters, environments, UI, and effects. The role involves translating concepts, collaborating with art, product and development teams, and ensuring animations fit gameplay and mobile requirements.

The ideal candidate has a background in animation, 2D game experience, and proficiency with Spine, After Effects, Toon Boom, or Unity.

Qualifications

  • Experience creating 2D animations for characters, environments, UI, and visual effects.
  • Ability to translate game concepts and storyboards into expressive animations.
  • Collaborate with art, product and development teams to align with gameplay and technical requirements.
  • Optimize animations for mobile platforms while maintaining visual quality.
  • Contribute creative ideas for improving animation workflows and visual storytelling.
  • Maintain consistency and visual identity across the project.

Responsibilities

  • Create high-quality 2D animations for characters, environments, UI and visual effects.
  • Translate game concepts and storyboards into expressive animations.
  • Work with art, product and development teams to ensure animations align with gameplay and technical requirements.
  • Optimize animations for mobile platforms while preserving visual quality.
  • Contribute creative ideas to improve animation workflows and storytelling.
  • Ensure consistency and maintain the visual identity of the project.

Skills

2D animation
Game animation
Sprite sheets
Motion dynamics
Collaboration
VFX particles

Education

Bachelor’s degree in Animation

Tools

Spine
After Effects
Toon Boom
Unity

Job description

Impactribe Ltd, a dynamic game studio, seeks a skilled 2D Game Animator to craft high-quality animations for characters, environments, UI, and effects. The role involves translating concepts, collaborating with art, product and development teams, and ensuring animations fit gameplay and mobile requirements.

The ideal candidate has a background in animation, 2D game experience, and proficiency with Spine, After Effects, Toon Boom, or Unity.

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