Lead Mobile Game Systems & Economy Designer

funfly pte. ltd.

Singapore

On-site

SGD 120,000 - 180,000

Full time

14 days+
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Job summary

funfly pte. ltd.

seeks a Lead Game Systems & Economy Designer to own the mathematical design, progression systems, economy balance, rewards, and long-term player growth for a next-generation mobile game. The role sits at the intersection of game design, data analysis, monetization, and live operations, collaborating with product, engineering, analytics, and live-ops teams to build measurable and engaging systems.

Qualifications

  • 5+ years of professional game design experience focusing on systems, economy, or balance.
  • Proven track record designing progression, economy, rewards, or monetization for shipped games.
  • Strong analytical and mathematical skills with spreadsheet modeling and simulations.
  • Deep understanding of free-to-play mobile game design, including retention and monetization.
  • Experience using analytics, telemetry, dashboards, and A/B testing to inform design decisions.

Responsibilities

  • Lead the design and balancing of game systems, including progression, economy, combat, rewards, currencies, and long-term growth.
  • Develop mathematical models, simulations, and tuning frameworks to optimize engagement, retention, and monetization.
  • Design and maintain live-service systems such as events, stores, remote configuration, and A/B testing.
  • Analyze player data, economy health, and gameplay metrics to drive data-informed improvements.
  • Collaborate across product, engineering, design, UI/UX, data, QA, and live-ops teams for scalable systems.
  • Create documentation, balance tools, and workflows to support efficient iteration.
  • Champion AI-assisted design workflows to accelerate simulation, balancing, content generation, and validation.

Skills

Systems design
Economy design
Game balancing
Data analysis
A/B testing

Job description

funfly pte. ltd.

seeks a Lead Game Systems & Economy Designer to own the mathematical design, progression systems, economy balance, rewards, and long-term player growth for a next-generation mobile game. The role sits at the intersection of game design, data analysis, monetization, and live operations, collaborating with product, engineering, analytics, and live-ops teams to build measurable and engaging systems.

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