Assignment Details
Contract period: 20 December 2026 to 19 December 2027
Monday, Tuesday and Thursday: 8:00am to 5:00pm
Wednesday and Friday: 8:00am to 6:00pm
Location: Kaki Bukit
Key Responsibilities
- Plan and conduct ICT, Computing, digital literacy, and technology lessons for secondary school students.
- Prepare lesson plans, teaching materials, assignments, projects, SLS packages, and digital portfolios.
- Support O-Level Computing lessons and assess students' digital literacy development.
- Train students in areas such as Microsoft Office, Google Workspace, Apple productivity tools, Cyber Wellness, responsible AI use, Micro:bit, App Inventor, and programming.
- Support ICT, Media, Robotics, Programming, Photography, and Videography club activities and competitions.
- Conduct EdTech and productivity-tool workshops for school staff.
- Assist teachers with ICT-enabled lessons, assessments, and digital content creation.
- Provide classroom technology, PDLP, AV, device, peripheral, printer, and basic network support.
- Support user administration for platforms such as Apple Classroom, Google Workspace, and Student Learning Space.
- Update the school website using Isomer or other relevant content-management platforms.
- Film school events and edit photo and video content.
Requirements
- Diploma in Information and Communications Technology, Computing, Digital Multimedia, or a related discipline.
- Registered with the Ministry of Education as an instructor by the ITQ closing date, with registration maintained throughout the contract.
- At least three years of relevant teaching experience in schools.
- Good communication and interpersonal skills, with the ability to work collaboratively with students, teachers, the ICT Team, and the EdTech Committee.
Preferred Technical Skills
- Microsoft Office, Google Workspace, and Apple productivity tools
- Adobe Creative Cloud and educational web tools
- Troubleshooting iOS, ChromeOS, Windows, macOS, and iPadOS devices
- Photography, videography, photo editing, and video editing
- Adobe Premiere Pro, iMovie, or Final Cut Pro
- Isomer, Joomla, WordPress, or other content-management platforms
- HTML, CSS, JavaScript, or SQL
- Programming languages and tools such as Scratch, C, C++, Java, Visual Basic, Python, Swift, App Inventor, or Micro:bit