Unreal Gameplay Engineer for Immersive Simulation Platform

Metrea

Stockholms kommun

On-site

SEK 700,000 - 950,000

Full time

14 days+
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Benefits offered by this job

Friskvårdof 5K annually
Parental leave
5% occupational pension (swe.tjänstepn
30 days of leave
Bonus Scheme
Personal development opportunities

Job summary

Metrea in Sweden seeks an experienced Unreal Engine programmer to join the NOR Core Platform. You will develop core systems and features creating immersive world simulations, collaborating with rendering, game AI, flight dynamics, and test automation teams.

You will report to an engineering manager and influence architectural decisions while delivering robust, high-performance code in an agile environment. A strong drive to learn and mentor others is valued.

Qualifications

  • 7+ years of professional C++ development.
  • Proven experience creating and maintaining Unreal Engine gameplay systems.
  • Strong knowledge of UI systems and design patterns.
  • Architectural experience for extensible, maintainable, high-performance code.
  • Experience delivering in an Agile software environment.
  • Excellent organizational skills and self-motivation.
  • Eagerness to learn and grow.

Responsibilities

  • Develop and evolve systems for Unreal Engine-based simulation platform, including gameplay systems, cameras, UI, game AI, networking, and others.
  • Advance platform architecture and plugins to improve usability for internal and external users.
  • Improve testability at functional and system levels.
  • Assist upgrades to latest engine versions and evaluate new features.
  • Ensure code quality and promote good engineering practices.
  • Collaborate with wider teams and explain technical issues to non-technical members.
  • Mentor and onboard other team members.

Skills

C++ development
Unreal Engine
UI systems
Software architecture
Agile delivery
Independent work
Learning mindset

Job description

Metrea in Sweden seeks an experienced Unreal Engine programmer to join the NOR Core Platform. You will develop core systems and features creating immersive world simulations, collaborating with rendering, game AI, flight dynamics, and test automation teams.

You will report to an engineering manager and influence architectural decisions while delivering robust, high-performance code in an agile environment. A strong drive to learn and mentor others is valued.

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