Tools Programmer

IO Interactive

Malmö kommun

On-site

SEK 480,000 - 600,000

Full time

14 days+
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Job summary

IO Interactive is seeking a passionate Tools Programmer to enhance the Glacier editor, collaborating with designers and content creators. You will deliver polished user experiences and create responsive interfaces, contributing to the fun and engaging worlds in our games.

The ideal candidate has strong skills in C# and C++, with experience in UI frameworks like WPF. We emphasize collaboration and a keen eye for detail, aiming to build innovative tools for game development.

Qualifications

  • Strong knowledge of C# and C++ with solid code design principles.
  • Hands-on experience with WPF or other UI frameworks is expected.
  • Keen eye for detail and passion for delivering polished user experiences.

Responsibilities

  • Design and implement improvements to the Glacier editor and associated tools.
  • Collaborate closely with designers and end users to translate production needs.
  • Work as part of a team to create intuitive, responsive interfaces.

Skills

C#
C++
WPF
UI frameworks
Collaboration

Education

Bachelor’s in Computer Science
Master’s degree

Job description

IO Interactive is seeking a passionate and dedicated Tools Programmer to join our Backbone team and help evolve the technology that powers our games. As part of the team behind our proprietary Glacier engine, you will play a direct role in shaping the tools and workflows used daily by designers, artists, sound designers, producers, and other content creators across multiple studios.

This position is ideal for someone who truly loves building tools – someone who finds purpose in improving how others work and who is motivated by delivering polished, intuitive, and highly performant user experiences.

As part of the Tools team, you will shape the future of the Glacier editor – our proprietary WYSIWYG environment – by designing and implementing improvements that empower content creators to work more efficiently. You will work closely with both designers and end users, translating real production needs into well‑crafted, high‑impact tooling. You’ll join a group of highly skilled programmers who care deeply about great UX, thoughtful software design, and building the systems that bring extraordinary games to life.

What You Will Do
  • Design and implement improvements to the Glacier editor and associated tools, focusing on creating intuitive, responsive interfaces that allow content creators to work efficiently on building our games.
  • Collaborate closely with both designers and end users across multiple disciplines, translating their production needs into polished, performant tooling.
  • Work as part of a team of highly skilled programmers who share a passion for games, great UX, and thoughtful software design.
Who You Are
  • Strong knowledge of C# and C++ with solid code design principles. Hands‑on experience with WPF or other UI frameworks is expected, and a genuine interest in exploring new interface technologies is a plus.
  • Keen eye for detail and passion for delivering polished, performant user experiences. You care about the pixels as much as the code behind them.
  • Comfortable collaborating across disciplines, whether that means working closely with designers to refine a visual concept or sitting down with end users to uncover what they truly need.
  • Ability to break down and estimate your own tasks, and contribute constructively when assessing the work of others.
  • Strong communication skills and a collaborative mindset, thriving in a team where ideas flow freely between design, development, and product.
  • Bachelor’s in Computer Science or equivalent. A Master’s degree is an advantage.
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