Blender Tools Programmer for Glacier Pipeline

IO Interactive

Malmö kommun

On-site

SEK 585,900 - 738,234

Full time

14 days+
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Job summary

IO Interactive is seeking a talented Tools Programmer to join our Backbone team in Malmö, Sweden. In this role, you will develop and maintain Blender pipelines for our proprietary Glacier engine, ensuring user-friendly workflows for artists, designers, and developers.

Ideal candidates should have deep expertise in Blender, proficiency in Python, and experience in the gaming industry. The position offers a competitive salary ranging from 52,500 to 66,150 SEK per month.

Qualifications

  • Deep expertise in Blender and major DCCs.
  • Advanced understanding of interchange formats (FBX, USD).
  • Experience in the gaming industry with tools development.

Responsibilities

  • Develop and maintain Blender pipelines and tooling for the Glacier engine.
  • Customize and integrate tools for project requirements.
  • Ensure quality through testing, performance, and secure coding.

Skills

Blender expertise (Python API, add-ons, workflows)
Knowledge of major DCCs (Maya, MotionBuilder)
Proficiency in Python
Knowledge of C++ (advantage)
Experience building UIs in Blender or Qt
Collaboration and communication skills

Job description

IO Interactive is seeking a talented Tools Programmer to join our Backbone team in Malmö, Sweden. In this role, you will develop and maintain Blender pipelines for our proprietary Glacier engine, ensuring user-friendly workflows for artists, designers, and developers.

Ideal candidates should have deep expertise in Blender, proficiency in Python, and experience in the gaming industry. The position offers a competitive salary ranging from 52,500 to 66,150 SEK per month.

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