Senior Level Designer

Tarsier

Malmö kommun

On-site

SEK 436,347 - 599,977

Full time

14 days+
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Benefits offered by this job

Pension & insurances
30 days of vacation
Overtime pay
Flexible working hours
Wellness contribution
Health Insurance
Sick pay
Relocation support

Job summary

Tarsier in Malmö is looking for a Senior Level Designer to join their team. This role involves creating immersive level environments and gameplay for upcoming games, including the award-winning Little Nightmares series. Candidates should have substantial experience in level design and a strong command of Unreal Engine.

The position offers competitive benefits including 30 days of vacation, health insurance, and a wellness contribution for gym memberships. Applicants must be eligible to work in Sweden.

Qualifications

  • 8+ years of experience as a level designer with 2+ shipped titles.
  • Clear examples showcasing level design skills.
  • Methodological mindset for designing gameplay encounters.

Responsibilities

  • Develop clean and stable whitebox geometry.
  • Design gameplay encounters and puzzles matching the game's vision.
  • Communicate constructively with the team.

Skills

Level design fundamentals
Proficiency in Unreal Engine
General scripting and UE blueprint knowledge
Fluency in written and spoken English
Strong eye for composition

Education

Formal game development education

Job description

About the role

Working as a Senior Level Designer at Tarsier, you will be a core member of the level design team, working together to create white‑boxed level environments, design gameplay encounters, situations and puzzles for upcoming Tarsier games and DLCs following in the footsteps of award‑winning Little Nightmares and our most recent release REANIMAL.

As a senior level designer you will be working independently to deliver quality design moments within the scope and vision of the project, but also collaborate closely with other designers and colleagues in other disciplines. You will also be sharing knowledge internally, and mentoring less experienced team members.

Your responsibilities will include:

  • Developing clean, stable and easy to read whitebox geometry, with meticulously designed spaces and satisfying level flow.
  • Understanding the type of game/games we are making and designing strong gameplay encounters, situations and puzzles in the style of level design that matches the vision
  • Communicating well with colleagues and team members, giving and receiving feedback in a constructive manner
  • Working efficiently and autonomously to deliver the expected quality
What we offer:

At Tarsier, it’s important that our office is welcoming and fun so that our employees enjoy being here, because we believe that working closely with your team is the best way to make great games. That is why our Office Management and People & Culture‑department work closely together to make our office a really great place to both work and hang out in. We have a large focus on ergonomic, personal work stations, we eat breakfast together on Wednesdays, and we play games together in the game room. Sometimes we grab an after work beer together in the kitchen, or throw a Christmas party for the ages.

Our benefit package includes:

  • Pension & insurances
  • 30 days of vacation
  • Overtime pay
  • Flexible working hours
  • Wellness contribution to use for gym memberships, swimming, crossfit, bouldering, dance classes, massage and much more
  • Healthier half hour - 30 minutes of your work day to spend on getting healthier
  • Health Insurance - access to preventive health care such as physiotherapy, counseling etc.
  • Sick pay on qualifying day
  • Relocation support
We believe that you have:
  • 8+ years of experience working as a level designer, having shipped 2+ titles
  • Mastered level design fundamentals & have clear examples showcasing it
  • Proficiency in Unreal Engine
  • A methodological mindset and an affinity for designing strong gameplay encounters, scenarios and puzzles
  • General scripting and UE blueprint knowledge
  • A strong eye for composition and an understanding of what makes a good level from an artistic point of view.
  • Fluency in written and spoken english
It’s a bonus if you also have:
  • Experience working in other game engines
  • A formal game development education

Applicants must hold a Swedish or EU/EEA citizenship or valid work permit for Sweden as we are unfortunately unable to support relocation from outside the EU at the moment.

This position is onsite at the office in Malmö, and will start with a probationary period.

Currently employing around 50 people, Tarsier Studios is a game development studio based in the vibrant city of Malmö, Sweden. We are the developers of award winning games Statik, Little Nightmares, Little Nightmares 2 - as well as our most recent release, REANIMAL. At Tarsier, it’s the games that drive us. Quality above all else. Interesting ideas executed to perfection. We want people to be proud of the work they do here, and to finish each project feeling as though they’ve pushed their abilities to the next level. That, of course, requires hard work and talent in equal measure, and we look for both of those things when recruiting new team members.

We welcome applicants of all backgrounds and genders, and look forward to hearing from you!

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