Senior UI Designer (Contractor)

Arrowhead Game Studios AB

Stockholms kommun

Hybrid

SEK 700,000 - 820,000

Full time

4 days ago
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Benefits offered by this job

Pet friendly office
Hybrid work setup

Job summary

Arrowhead Game Studios AB is seeking a Senior UI Designer (Contractor) to lead the design of immersive, accessible UI systems for a co-op live-service title. You will own end-to-end UI from wireframes to art assets and implementation, collaborating with designers, artists, and engineers to ensure cohesive solutions.

The role demands strong UX knowledge, experience with UI middleware like Noesis GUI, and a passion for mentoring teammates in a fast-paced, hybrid Stockholm environment.

Qualifications

  • Senior UI Designer with end-to-end UI design experience for AA/AAA titles.
  • Proficient in wireframing, prototyping, and translating concepts into art assets.
  • Strong UX principles and accessible UI practices in games.
  • Experience with Agile/Scrum environments.

Responsibilities

  • Lead the design of complex UI systems including HUD, inventory, and social menus.
  • Drive UI workflow from wireframes to final art assets and implementation.
  • Collaborate with designers, artists, and engineers to ensure cohesive UI.
  • Ensure UI aligns with live-service game vision and performance goals.
  • Mentor fellow UI designers and share knowledge.

Skills

Senior level experience
UI design
Noesis GUI
Figma
Illustrator
Photoshop
InDesign
English communication

Tools

Noesis GUI
Figma
Illustrator
InDesign
Photoshop

Job description

If you’re looking to make the best co‑op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

Senior UI Designer (Contractor)

We are looking for a Senior UI Designer to join the Helldivers 2 team. In this role, you will design, improve, and lead the development of intuitive, accessible, and immersive UI systems, spanning both the heat of combat and the meta game around it, from Galactic War and strategy planning to social and squad systems.

Your work will ensure clarity in and out of chaotic combat scenarios without breaking immersion.

Join us in creating the world's best co‑op games!

As a Senior UI Designer, you will:
  • Lead the design of complex, high-impact UI systems such as HUD, inventory management, strategy planning interfaces, or social menus.
  • Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting implementation within our current UI ecosystem.
  • Collaborate closely with other UI and game designers, artists, and engineers to ensure cohesive and functional UI solutions.
  • Ensure UI systems align with the overall creative vision in a live-service game.
  • Optimize UI assets for performance, accessibility, and a seamless user experience.
  • Contribute to UI-related discussions in design meetings and actively influence decision‑making.
  • Mentor and exchange knowledge with fellow UI designers.

At Arrowhead, every team member has a meaningful impact on the game and is involved in key decisions.

Who you are:

We're looking for someone who is friendly and collaborative, but also hardworking, efficient, and dedicated to the game development craft! You thrive in a fast‑paced environment and take ownership of your work.

  • Senior level experience in a similar role within the games industry, for AA or AAA titles and/or for co‑op or live‑service games.
  • Proven experience designing and implementing high‑quality, intuitive UI systems, end to end, from wireframe to prototype to final art asset.
  • A strong understanding of UX principles and best practices in game UI design.
  • Comfortable working with UI middleware such as Noesis GUI.
  • Familiar with design tools such as Figma, Illustrator, InDesign, or even Photoshop.
  • The ability to work independently, take responsibility, and spot issues before they become problems.
  • Experience working in Agile/Scrum environments (kanban, standups, design reviews).
  • Enjoys mentoring and knowledge‑sharing.
  • Strong communication skills with a cooperative attitude.
  • Excellent written and spoken English skills.
Bonus points if you have:
  • Experience with Stingray or a comparable proprietary engine.
  • Console certification experience (PlayStation TRC / platform conventions).
  • Accessibility design experience (colorblind modes, subtitle/HUD scaling, controller remapping).
  • Have worked in a Contractor/Plug & Play model.
Practical Information
  • Contract type: Fixed-term, 9 months (ideal start: January 2027).
  • Scope: Full-time, 40 hours per week.
  • Location: Stockholm office, hybrid setup possible.
  • Eligibility: You must already have the right to work in Sweden and be based in or near Stockholm. We're not able to offer visa or relocation sponsorship for this role.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer

Arrowhead Game Studios is a growing team of about 140+ people, best known for our co‑op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here!

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