Senior Frontend Gameplay Engineer – On-site Stockholm

Hacksaw Studios AB

Stockholms kommun

On-site

SEK 550,000 - 760,000

Full time

14 days+
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Benefits offered by this job

Wellbeing allowance
Modern office in central Stockholm

Job summary

Hacksaw Studios AB, a Stockholm-based game studio, seeks an Experienced Gameplay Programmer focused on frontend development to shape how games feel, behave and perform. You will work with designers, artists and engineers to deliver high-quality, responsive gameplay experiences.

This on-site role emphasizes performance, visual polish, and ownership of features from concept to release within a tight-knit team in Stockholm.

Qualifications

  • 2+ years of professional software development experience.
  • Experience in gameplay programming or interactive systems.
  • Proficiency in one or more programming languages used in game development such as C#, C++, Haxe, TypeScript, or JavaScript.
  • Strong focus on performance, responsiveness, and player experience.
  • Ability to own systems and features from concept to release.
  • Experience working in cross-disciplinary teams with designers and artists.
  • Strong problem-solving skills and attention to detail.

Responsibilities

  • Design and implement gameplay systems and features for new and existing games.
  • Translate game design concepts into responsive, high-quality gameplay experiences.
  • Work closely with designers and product owners to iterate on gameplay and player experience.
  • Maintain and extend our internal game development framework.
  • Write clean, maintainable, and high-performance code.
  • Participate in code reviews and technical discussions within the development team.
  • Collaborate with other engineers across teams.

Skills

Gameplay programming
Interactive systems
Cross-disciplinary teamwork

Tools

C#
C++
Haxe
TypeScript
JavaScript

Job description

Hacksaw Studios AB, a Stockholm-based game studio, seeks an Experienced Gameplay Programmer focused on frontend development to shape how games feel, behave and perform. You will work with designers, artists and engineers to deliver high-quality, responsive gameplay experiences.

This on-site role emphasizes performance, visual polish, and ownership of features from concept to release within a tight-knit team in Stockholm.

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