Senior Environment Artist - Photogrammetry & World Building

Embark

Stockholms kommun

On-site

SEK 450,000 - 650,000

Full time

14 days+

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Embark is seeking an Environment Artist to shape the game's physical world, in a role that blends art, tech, and collaboration. The candidate should bring deep knowledge of modelling, texturing, shaders, lighting and photogrammetry, and a strong sense for color theory and geography.

You will work closely with directors and cross-disciplinary teams to craft believable environments. The position emphasizes on-site work in Sweden, with a focus on delivering high-quality content within time and

Qualifications

  • 5–7 years of relevant professional experience in the game industry.
  • A portfolio that showcases realistic game art.
  • Excellent visual skillset and deep artistic understanding.
  • Great communication and collaboration skills.
  • Understanding of memory and performance in games.
  • Ability to deliver on time and within budget.

Responsibilities

  • Props placement, terrain sculpting, and creation of natural biome content
  • 3D modelling, texturing and shader work
  • Create mood board and collect reference material to reach the direction presented by directors
  • Work with photogrammetry and attend photogrammetry reference trips
  • Play the game, participate in playtests and provide feedback
  • Create plans for content production and workflows
  • Work with and review content from relevant external partners

Skills

Visual artistry
Communication & collaboration
Gameplay understanding
Time/budget management
Task estimation
Role model / culture ambassador

Tools

Photogrammetry

Job description

Embark is seeking an Environment Artist to shape the game's physical world, in a role that blends art, tech, and collaboration. The candidate should bring deep knowledge of modelling, texturing, shaders, lighting and photogrammetry, and a strong sense for color theory and geography.

You will work closely with directors and cross-disciplinary teams to craft believable environments. The position emphasizes on-site work in Sweden, with a focus on delivering high-quality content within time and

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Environment Artist - Immersive Game Worlds (On-Site Sweden)
Environment Artist - Immersive Game Worlds (On-Site Sweden)

Embark Studios • Stockholms kommun

Hybrid
SEK 520,000 - 760,000
Environment Artist
Environment Artist

Embark Studios • Stockholms kommun

On-site
SEK 420,000 - 640,000
Environment Artist Content · Stockholm
Environment Artist Content · Stockholm

Embark Studios • Stockholms kommun

Hybrid
SEK 520,000 - 760,000
Environment Artist
Environment Artist

Embark • Stockholms kommun

On-site
SEK 450,000 - 650,000
Senior Environment Artist: Immersive Terrain Designer
Senior Environment Artist: Immersive Terrain Designer

Elsewhere Entertainment • Malmö kommun

On-site
SEK 650,000 - 900,000
3D Artist — Build Stunning Game Worlds & Assets
3D Artist — Build Stunning Game Worlds & Assets

Embark • Stockholms kommun

On-site
SEK 420,000 - 560,000
Environment Artist — Build Immersive Game Worlds (Hybrid)
Environment Artist — Build Immersive Game Worlds (Hybrid)

Coffee Stain Studios AB • Stockholms kommun

Hybrid
SEK 420,000 - 620,000
Wellness grant
Paid time off
Gym near office
+4
Senior Stylized Environment Artist – Unity Worlds
Senior Stylized Environment Artist – Unity Worlds

Snowprint Studios • Stockholms kommun

Hybrid
SEK 420,000 - 620,000
3D Artist — Build Bold, Surprising Game Worlds
3D Artist — Build Bold, Surprising Game Worlds

Embark Studios • Stockholms kommun

On-site
SEK 520,000 - 680,000
3D Artist: Build Worlds & Surprising Game Content
3D Artist: Build Worlds & Surprising Game Content

Embark Studios • Stockholms kommun

On-site
SEK 40,000 - 60,000
Competitive salaries
Collaborative work environment
Opportunity to innovate in game design