Environment Artist

Embark Studios

Stockholms kommun

On-site

SEK 420,000 - 640,000

Full time

14 days+

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Job summary

Embark Studios seeks an experienced Environment Artist to shape the physical spaces players explore, working closely with cross-disciplinary teams in a dynamic development environment.

The role emphasizes modelling, texturing, shaders, lighting, photogrammetry and an ability to adapt to evolving tools and workflows. On-site in Sweden, collaboration and communication are essential.

Qualifications

  • Deep understanding of modelling, texturing, shaders, lighting and photogrammetry.
  • 5+ years of relevant professional experience within the game industry.
  • Strong portfolio showcasing realistic game art.
  • Experience building vegetation is a plus.
  • Excellent communication and collaboration skills.
  • Ability to adapt to new tools and workflows.

Responsibilities

  • Props placement, terrain sculpting, and creation of natural biome content.
  • 3D modelling, texturing and shader work.
  • Create mood boards and reference material to reach director direction.
  • Work with photogrammetry and attend photogrammetry reference trips.
  • Play the game, participate in playtests and provide feedback.
  • Create plans for content production and workflows.
  • Review content from external partners.

Skills

Artistic vision
3D modeling
Texturing
Shader work
Photogrammetry
Communication

Education

5+ years in game industry

Tools

Unreal Engine
Blender
Photogrammetry tools

Job description

Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills.

At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This in turn means the role of an Environment Artist constantly changes, with the Artist having to adapt to new tools, workflows, and mindset, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark we value multiple years of previous experience within game development, with a deep understanding of modelling, texturing, shaders, lighting and photogrammetry. Knowledge and interest within traditional arts, architecture, color theory, geography, geology, and other relevant fields is also highly valued.

Example of responsibilities
  • Props placement, terrain sculpting, and creation of natural biome content
  • 3D modelling, texturing and shader work
  • Create mood board and collect reference material to reach the direction presented by directors
  • Work with photogrammetry and attend photogrammetry reference trips
  • Play the game, participate in playtests and provide feedback
  • Create plans for content production and workflows
  • Work with and review content from relevant external partners
We would love if you have
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Minimum 5-7 years of relevant professional experience within the game industry
  • A portfolio that showcases realistic game art
  • Experience building vegetation is a plus
  • Great understanding of the technical aspects of the game, memory and performance
  • Follow directions and deliver to quality from a visual, gameplay and technical perspective
  • Great communication and collaboration skills
  • Great understanding of the the gameplay experience of the game
  • Ability to deliver according to agreed time and budget constraints
  • Estimate tasks and time, update plans, and deliver content to quality according to directions
  • Be a role model, culture carrier and spokesperson for Embark

This is an on-site role, and we are only considering candidates already residing in Sweden.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

Be yourself at Embark and make games while doing so.

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