Lead Character Artist: Shape Iconic Characters & Worlds

Massive Entertainment - A Ubisoft Studio

Malmö kommun

On-site

SEK 650,000 - 950,000

Full time

14 days+
Application generator

Stand out for this role — generate a tailored resume and cover letter in about a minute.

Get past ATS filters

Job summary

Massive Entertainment - A Ubisoft Studio in Malmö is seeking a Lead Artist to shape character art across the project. You will establish structure, pipelines and workflows, guiding the team and coordinating with codev while advancing character art direction.

As a Lead, you’ll drive quality, mentor artists, and participate in strategic decisions to push the art forward, with experience in game development workflows and familiar tools to realize concept art into final assets.

Qualifications

  • Several years of experience with Character/3D-Art from within the game and/or TV/film industries.
  • Ability to realize characters from concepts and Art Director briefs.
  • Understanding of game development workflow.
  • Degree in 3D Art, a related field, or the equivalent work experience.
  • Proficient with industry-standard tools (e.g. Maya, 3Ds MAX, ZBrush, Blender, Substance).

Responsibilities

  • Produce and deliver quality 3D assets for the game (Character Art, NPCs, weapons and gear, Cinematic assets).
  • Prioritizing and managing the team’s day-to-day tasks to ensure that deliverables are completed on time and to specifications.
  • Collaborating with Producers, Tech Artists and Concept Artists to push project quality.
  • Hold recurring performance feedback sessions with your team

Skills

Character/3D-Art experience
Team collaboration
Feedback delivery

Education

Degree in 3D Art

Tools

Maya
3Ds MAX
ZBrush
Blender
Substance

Job description

Massive Entertainment - A Ubisoft Studio in Malmö is seeking a Lead Artist to shape character art across the project. You will establish structure, pipelines and workflows, guiding the team and coordinating with codev while advancing character art direction.

As a Lead, you’ll drive quality, mentor artists, and participate in strategic decisions to push the art forward, with experience in game development workflows and familiar tools to realize concept art into final assets.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Lead Character Artist [Tom Clancy's The Division 2]
Lead Character Artist [Tom Clancy's The Division 2]

Massive Entertainment - A Ubisoft Studio • Malmö kommun

On-site
SEK 650,000 - 950,000
Lead Character Artist [Tom Clancy's The Division 2]
Lead Character Artist [Tom Clancy's The Division 2]

Ubisoft Entertainment • Malmö kommun

On-site
SEK 550,000 - 750,000
Lead Character Artist - Drive Iconic Characters & Pipelines
Lead Character Artist - Drive Iconic Characters & Pipelines

Ubisoft Entertainment • Malmö kommun

On-site
SEK 550,000 - 750,000
Lead Creature Artist: Realism & Team Leadership
Lead Creature Artist: Realism & Team Leadership

Avalanche Studios Group • Stockholms kommun

Hybrid
SEK 700,204 - 915,652
Lead Character Artist [Fixed Term]
Lead Character Artist [Fixed Term]

Avalanche Studios Group • Stockholms kommun

On-site
SEK 700,204 - 915,652
Lead 3D Character Artist: Creature & Animal Art
Lead 3D Character Artist: Creature & Animal Art

Festybay • Stockholms kommun

Hybrid
Minimum 25–30 paid vacation days
Occupational pension contribution
Wellness subsidies
Lead Technical Artist
Lead Technical Artist

Clutch Recruitment • Stockholms kommun

Hybrid
SEK 600,000 - 750,000
30 days of annual leave
Private health insurance
Pension scheme
+4
Senior 3D Character Artist - Lead Stylized Assets in Unity
Senior 3D Character Artist - Lead Stylized Assets in Unity

Snowprint Studios • Stockholms kommun

Hybrid
SEK 700,000 - 900,000
Lead Technical Artist: AAA Visuals & Pipeline Lead
Lead Technical Artist: AAA Visuals & Pipeline Lead

Clutch Recruitment • Stockholms kommun

Hybrid
SEK 600,000 - 750,000
30 days of annual leave
Private health insurance
Pension scheme
+4
Lead Technical Designer: Shape Gameplay & Prototypes
Lead Technical Designer: Shape Gameplay & Prototypes

Houseofhow • Sweden

On-site
SEK 655,000 - 874,000