Hybrid Environment Artist: Create Bold Modular Worlds

Coffee Stain North

Stockholms kommun

Hybrid

SEK 480,000 - 640,000

Full time

2 days ago
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Benefits offered by this job

Wellness grant & gym access
Creative Fridays
Game Fridays
Parental benefits
Team-oriented environment

Job summary

Coffee Stain North in Stockholm is seeking an Environment Artist to craft modular asset sets and stylized environments for multiple projects. You will collaborate with designers and tech artists to balance visual quality with performance.

We expect around 2+ years of professional experience in 3D environment art, proficiency in Unreal Engine and Maya or Blender, and a strong portfolio of organic and hard‑surface work. English fluency is required.

Qualifications

  • Approximately 2+ years of professional experience creating 3D Environment Art for games.
  • Experience working with Unreal Engine and Autodesk Maya or Blender.
  • Portfolio showcasing organic and hard-surface 3D models and modular asset sets using trim sheets.
  • Strong passion for high-quality game environments balanced with technical and time constraints.
  • Proactive, independent work style with good problem-solving and communication skills.

Responsibilities

  • Develop modular asset sets for large/complex environments and buildings.
  • Create foliage, organic elements, and hard-surface structures in a stylized/semi‑realistic style.
  • Improve performance, efficiency and quality across the Environment Art pipeline.
  • Collaborate with Level Designers, Tech Artists, and other Artists to bring worlds to life.

Skills

3D Environment Art
Unreal Engine
Autodesk Maya
Blender
Modular asset sets
Trim sheets

Tools

Unreal Engine
Autodesk Maya
Blender

Job description

Coffee Stain North in Stockholm is seeking an Environment Artist to craft modular asset sets and stylized environments for multiple projects. You will collaborate with designers and tech artists to balance visual quality with performance.

We expect around 2+ years of professional experience in 3D environment art, proficiency in Unreal Engine and Maya or Blender, and a strong portfolio of organic and hard‑surface work. English fluency is required.

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