Game Design Intern: Destruction & Dynamic Worlds (Stockholm)

Electronic Arts

Stockholms kommun

Hybrid

SEK 167,000 - 234,000

Part time

13 days ago

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Job summary

Electronic Arts invites a Game Design Intern to join Battlefield Destruction Team in Stockholm. You will work with Principal Game Designer to shape dynamic-world features across levels, prototyping and iterating from concept to production within a hybrid setup.

You will learn Frostbite Engine and EA tools, contributing to destruction systems with a focus on player feedback and immersive moments. Start date is late January 2027, internship lasts six months.

Qualifications

  • Must be enrolled at a university or education provider in Sweden with a planned internship period.
  • Eligible to work in Stockholm, Sweden without visa/relocation support.

Responsibilities

  • Contribute to destruction and dynamic-world features for Battlefield.
  • Collaborate with design, engineering, art, and production to integrate features.
  • Prototype, playtest, and iterate on features toward Battlefield’s systemic gameplay vision.

Skills

Design thinking
Systems thinking
Communication
Documentation

Tools

Frostbite Engine

Job description

Electronic Arts invites a Game Design Intern to join Battlefield Destruction Team in Stockholm. You will work with Principal Game Designer to shape dynamic-world features across levels, prototyping and iterating from concept to production within a hybrid setup.

You will learn Frostbite Engine and EA tools, contributing to destruction systems with a focus on player feedback and immersive moments. Start date is late January 2027, internship lasts six months.

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Healthcare coverage
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