VR/AR Unity Developer — Immersive 3D Experiences

PPOAR

Almada

Presencial

EUR 16 000 - 19 000

Tempo integral

14 dias+
Gerador de candidaturas

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Resumo da oferta

PPOAR in Almada seeks a skilled VR/AR Developer to build immersive experiences using Unity and C. You will collaborate with design teams to create interactive environments, optimize performance across platforms, and integrate 3D assets.

The role requires a minimum of 2 years in VR/AR, strong knowledge of 3D graphics and physics engines, and the ability to work both independently and as part of a team. On-site position with potential consideration for exceptional candidates.

Qualificações

  • Bachelor's degree in Computer Science or related field preferred.
  • Minimum of 2 years experience in VR/AR development.
  • Proficient in C programming language.
  • Experience with Unity development platform.
  • Strong understanding of 3D graphics, animation and physics engines.
  • Knowledge of mobile development for iOS and Android platforms is a plus.
  • Ability to work independently as well as part of a team.
  • Excellent problem-solving skills.
  • Strong attention to detail.

Responsabilidades

  • Design, develop and implement VR/AR applications using Unity.
  • Collaborate with design teams to create high-quality interactive experiences.
  • Optimize performance for various platforms including mobile devices.
  • Integrate 3D assets into virtual environments.
  • Test and debug applications to ensure functionality.
  • Stay up-to-date with industry trends and advancements in VR/AR technology.

Conhecimentos

C programming
Unity
3D graphics
Animation
Physics engines
Mobile development

Formação académica

Bachelor's degree in Computer Science

Ferramentas

Unity Engine

Descrição da oferta de emprego

PPOAR in Almada seeks a skilled VR/AR Developer to build immersive experiences using Unity and C. You will collaborate with design teams to create interactive environments, optimize performance across platforms, and integrate 3D assets.

The role requires a minimum of 2 years in VR/AR, strong knowledge of 3D graphics and physics engines, and the ability to work both independently and as part of a team. On-site position with potential consideration for exceptional candidates.

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