VR/AR Developer – Build Immersive Experiences (Unity/Unreal)

ClericaPoint

Funchal

On-site

EUR 14,000 - 18,000

Full time

13 days ago
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Job summary

ClericaPoint in Funchal, Madeira, seeks a VR/AR Developer to design, develop, and implement immersive VR/AR applications for mobile, headset, and web platforms. You will collaborate with designers, artists and other developers to create engaging experiences.

The ideal candidate holds a bachelor’s degree in Computer Science or related field, has hands-on experience with Unity or Unreal Engine, solid 3D graphics knowledge, and skills in C# or C++.

Qualifications

  • Bachelor's degree in Computer Science or related field (or equivalent work experience).
  • Experience developing VR/AR applications using Unity or Unreal Engine.
  • Strong understanding of 3D graphics programming concepts such as shaders and lighting.
  • Proficient in C# or C++ programming languages.

Responsibilities

  • Design and develop VR/AR applications for different platforms such as mobile devices, headsets, and web browsers.
  • Implement user interactions, animations, and visual effects.
  • Optimize applications for performance on different devices.
  • Create 3D models, textures, and animations as needed.
  • Troubleshoot technical issues and provide solutions.
  • Stay updated on the latest VR/AR technologies and trends.
  • Collaborate with cross-functional teams to ensure timely delivery of projects.

Skills

C# or C++
Unity or Unreal Engine
3D graphics programming
Problem-solving
Team collaboration

Education

Bachelor's degree in Computer Science

Tools

Unity
Unreal Engine
Maya
Blender

Job description

ClericaPoint in Funchal, Madeira, seeks a VR/AR Developer to design, develop, and implement immersive VR/AR applications for mobile, headset, and web platforms. You will collaborate with designers, artists and other developers to create engaging experiences.

The ideal candidate holds a bachelor’s degree in Computer Science or related field, has hands-on experience with Unity or Unreal Engine, solid 3D graphics knowledge, and skills in C# or C++.

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