Unreal Engine Developer (C++ / Gameplay & Systems)

ZEN8

Lisboa

Ibrido

EUR 50.000 - 70.000

Tempo pieno

14 giorni+
Generatore di candidature

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Vantaggi offerti da questo lavoro

27 paid vacation days
Performance-based rewards
Fitness partner discounts
Meal allowance
Hybrid work setup

Descrizione del lavoro

A leading virtual swimming company in Lisboa is seeking an Unreal Engine Developer (C++ / Mobile) to build a cross-platform experience for athletes. You will design and optimize UI systems, collaborate with teams, and ensure high-quality, engaging interactive systems. Ideal candidates have 4–6+ years of Unreal Engine experience, strong teamwork skills, and a passion for building innovative solutions. The role offers a competitive salary, performance-based rewards, and a hybrid work model.

Competenze

  • 4–6+ years of Unreal Engine experience or equivalent shipped projects.
  • Hands-on experience with UE5 (C++, Blueprints, UMG).
  • Strong understanding of modular system design.

Mansioni

  • Implement and maintain UI systems with gameplay integration.
  • Design data-driven systems using DataTables and scripting.
  • Collaborate to optimize systems for clarity and performance.

Conoscenze

Unreal Engine
C++
UI Design
Gameplay Systems
Multiplayer Replication
Data-driven Architecture
Collaboration Skills

Strumenti

Unreal Engine 5
Python
AWS Gamelift

Descrizione del lavoro

Get AI-powered advice on this job and more exclusive features.

💰 Competitive salary with potential share options for high-impact talent

About Us

Millions of cyclists, runners, and triathletes train indoors on Zwift, MyWhoosh, Rouvy, and Peloton, with fitness gaming exploding, but swimmers have been left behind.

We’re changing that.

We’re building the world’s first Virtual Swimming platform, connecting smart equipment, real-time performance data, and immersive gameplay to make swim training engaging, measurable, and social for everyone.

Over 20,000 triathletes, swimmers, and surfers already train using our first product. Our first Virtual Swimming MVP is live, evolving fast, and preparing for launch.

We’re now assembling a high-performance team of engineers, designers, and innovators to bring this new category to life.

The Role

As an Unreal Engine Developer (C++ / Mobile), you’ll play a key role in building the future of Virtual Swimming – a cross-platform (Android & iOS) experience that turns ideas into real impact for athletes around the world.

You’ll collaborate with gameplay engineers, designers, and product leads to design, build, and optimize interactive systems, UI experiences, and multiplayer features that move our mission forward.

This isn’t about checking boxes. It’s about owning your lane, seeing the bigger picture, and improving how we build every week.

You’ll bring a mix of focus, creativity, and curiosity, balancing speed with quality to move fast and stay sharp.

Key Responsibilities
  • Implement and maintain UI systems (UMG, widgets, menus) integrated with gameplay and data assets.
  • Design data-driven systems using DataTables, DataAssets, and editor scripting for scalable content.
  • Support multiplayer replication logic for gameplay systems (abilities, inventories, etc.).
  • Collaborate with engineers to optimize systems for clarity, modularity, and performance.
  • Implement, test, and optimize systems for mobile platforms (Android & iOS) ensuring smooth performance and efficient builds.
You’ll Bring
  • 4–6+ years of Unreal Engine experience, or equivalent shipped, production-level projects.
  • Hands‑on experience with UE5 (C++, Blueprints, UMG, Data Assets, Replication Framework).
  • Strong understanding of modular system design, data-driven architecture, and multiplayer replication.
  • Proven ability to deliver high‑quality, performant systems that balance speed and precision.
  • Clear communication and collaboration skills across engineering, design, and product teams.
  • Track record of improving workflows, simplifying architecture, and optimizing for performance.
  • Analytical mindset focused on profiling, validation, and measurable results.
  • Thrive in a startup or small‑team environment, proactive and energized by building things that don’t exist yet.
Additional Skills
  • Experience with Unreal Editor scripting (Python or Editor Utility Blueprints).
  • Familiarity with backend or platform integrations (Steam, EOS, PlayFab, AWS Gamelift).
  • Knowledge of game telemetry, analytics, or live balancing pipelines.
  • Experience optimizing mobile performance, packaging and build pipelines for Android and iOS.
  • Comfortable wearing multiple hats and working cross‑functionally.
Nice to Have
  • Passion for triathlon, swimming, cycling, endurance sports, or human performance.
  • Understanding of habit formation, motivation, or behavioral design to make training engaging and repeatable.
  • A love for making training (or gaming) fun and rewarding, you think about why people keep coming back, not just how it works.
Our Culture

We take ownership.

We move fast.

We back each other.

We keep leveling up.

We enjoy the ride.

  • 27 paid vacation days + flexible hours (we train too).
  • Performance‑based rewards and equity opportunities for high‑impact talent.
  • Fitness partner discounts and full access to our gear.
  • Work directly with elite triathletes and performance experts.
  • Meal allowance and a hybrid setup: typically 3 days in the office, 2 remote, with flexibility when sprint cycles demand deeper focus or collaboration.

Let’s go. Excited to hear from you!

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