Remote Unity Game Developer: Build Engaging Games

PrimeForge Manufacturing

Funchal

Hybrid

EUR 16,000 - 22,000

Full time

14 days+
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Job summary

PrimeForge Manufacturing in Funchal, Portugal, is seeking a Unity Game Developer to create and implement games using the Unity engine. You will collaborate with artists, programmers, and designers to bring ideas to life and to build engaging gameplay.

Responsibilities include designing game mechanics in C#, debugging and optimizing performance, integrating assets and animations, and ensuring compatibility across platforms. Remote work options may apply.

Qualifications

  • Bachelor's degree in Computer Science or related field
  • Minimum of 2 years experience working as a Unity Game Developer
  • Proficient in C# programming language
  • Strong understanding of game development principles and techniques
  • Experience with debugging and optimizing code for performance
  • Ability to work well in a team environment and collaborate effectively with others
  • Excellent problem-solving skills
  • Strong attention to detail

Responsibilities

  • Work closely with artists, programmers, and designers to develop high-quality games using Unity
  • Design and implement game mechanics and features using C#
  • Debug and optimize code for performance
  • Integrate art assets, animations, and visual effects into the game
  • Collaborate with team members to brainstorm new ideas and improve existing projects
  • Stay updated on industry trends and best practices in game development
  • Ensure games meet technical requirements for various platforms

Skills

C# programming
Game development
Debugging
Team collaboration
Problem solving
Attention to detail
Performance optimization

Education

Bachelor's degree in Computer Science or related field

Tools

Unity
Visual Studio

Job description

PrimeForge Manufacturing in Funchal, Portugal, is seeking a Unity Game Developer to create and implement games using the Unity engine. You will collaborate with artists, programmers, and designers to bring ideas to life and to build engaging gameplay.

Responsibilities include designing game mechanics in C#, debugging and optimizing performance, integrating assets and animations, and ensuring compatibility across platforms. Remote work options may apply.

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