Junior VR/AR Developer — Visa Sponsorship & Relocation

SmartAgro

Braga

On-site

EUR 12,000 - 16,000

Full time

14 days+
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Benefits offered by this job

Visa sponsorship
Relocation assistance (flight)

Job summary

SmartAgro is seeking a Junior VR/AR Developer in Braga, Portugal to build immersive experiences for mobile, web, and desktop platforms. You will collaborate with designers and artists and implement features using C# or JavaScript within Unity or Unreal Engine, delivering visually engaging VR/AR applications.

The role requires a Bachelor’s degree in Computer Science or related field, plus experience with Maya or Blender and UI/UX principles.

Qualifications

  • Bachelor's degree in Computer Science or related field.
  • Strong knowledge of VR/AR development tools such as Unity or Unreal Engine.
  • Experience with 3D modeling software such as Maya or Blender.
  • Proficient in programming languages such as C# or JavaScript.
  • Knowledge of UI/UX design principles for immersive experiences.
  • Ability to work in a fast-paced environment with tight deadlines.

Responsibilities

  • Develop interactive VR/AR applications for mobile, web, and desktop platforms.
  • Collaborate with designers and artists to create visually stunning experiences.
  • Use C# or JavaScript to implement VR/AR functionality.
  • Troubleshoot and debug technical issues for smooth user experience.
  • Stay updated with VR/AR trends and apply them to projects.
  • Work independently and in teams to meet project deadlines.

Skills

Unity
Unreal Engine
C#
JavaScript
UI/UX design
3D modeling

Education

Bachelor's degree in Computer Science

Tools

Maya
Blender

Job description

SmartAgro is seeking a Junior VR/AR Developer in Braga, Portugal to build immersive experiences for mobile, web, and desktop platforms. You will collaborate with designers and artists and implement features using C# or JavaScript within Unity or Unreal Engine, delivering visually engaging VR/AR applications.

The role requires a Bachelor’s degree in Computer Science or related field, plus experience with Maya or Blender and UI/UX principles.

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