Head of Publishing

Lever, Inc.

Portugal

Teletrabalho

EUR 90 000 - 140 000

Tempo integral

Há 4 dias
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Vantagens oferecidas por esta oferta de emprego

Remote-first across Europe
Autonomy and fast decision-making
Competitive base salary with bonus

Resumo da oferta

Lever, Inc. is seeking a Head of Publishing for a partner company based in Portugal. This hands-on leadership role will build a publishing function from the ground up, owning strategy, deal flow, economics, portfolio, and team development.

You will source studios, negotiate the first deals, and establish a structured greenlight process in a remote-first environment. You will lead the publishing portfolio with a roadmap for growth and build a dedicated team, starting with hiring a Publishing

Qualificações

  • Proven experience building a publishing function from scratch or in early-stage setup.
  • Strong personal network of game studios and reputation in mobile games.
  • Hands-on experience negotiating publishing deals, including term sheets and revenue structures.
  • English proficiency at B2 level or above.
  • Experience with casual or mid-core mobile games on Google Play and iOS.

Responsabilidades

  • Build and own the publishing function, strategy, operating model, priorities, and growth roadmap.
  • Develop deal flow by sourcing studios, managing pipeline, negotiating, and closing partnerships.
  • Lead initial studio discussions and transactions leveraging industry network.
  • Define deal structures, economics, and payback forecasts with analytics support.
  • Establish a greenlight framework for testing, soft launch, and scaling titles.
  • Oversee portfolio alongside Publishing Producer, including LiveOps and studio relationships.
  • Recruit and develop the publishing team, starting with a Publishing Producer.

Conhecimentos

Publishing strategy
Deal sourcing
Negotiation
Team leadership
Stakeholder management

Descrição da oferta de emprego

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Head of Publishing based in Portugal.

This is a hands-on leadership opportunity to build a publishing function from the ground up.
You will own the strategy, deal flow, commercial economics, portfolio, and team development.
In the early stages, you will act as a player-coach, personally sourcing studios and negotiating the first deals.
You will establish a structured greenlight process to validate and scale promising mobile game titles.
As the portfolio grows, you will build and lead a dedicated publishing team, starting with the first Publishing Producer hire.
You will work closely with senior leadership and have a direct mandate to shape the direction of the function.
The role combines entrepreneurial ownership, industry relationships, commercial decision-making, and hands-on execution in a remote-first environment.

Accountabilities
  • Build and own the publishing function, defining its strategy, operating model, priorities, and growth roadmap.

  • Develop a strong deal flow by sourcing external studios, managing the pipeline, leading negotiations, and closing publishing partnerships.

  • Personally lead the first studio discussions and transactions, leveraging an established industry network and market reputation.

  • Define deal structures and economics, including revenue-share models, unit economics, profitability assumptions, and payback forecasts in collaboration with analytics.

  • Establish and operate a clear greenlight framework for evaluating titles through testing, soft launch, and scaling stages.

  • Oversee the publishing portfolio alongside the Publishing Producer, including roadmaps, LiveOps initiatives, performance management, and studio relationships.

  • Recruit and develop the publishing team, beginning with the hiring of a Publishing Producer and expanding the function as the portfolio grows.

  • Deliver the first-year objectives, including a signed studio portfolio, an active deal pipeline, 2–3 validated titles progressing toward scale, a functioning greenlight process, and a core publishing team.

Requirements
  • Proven experience building a publishing function from scratch or at an early stage, rather than primarily managing an established organization.

  • A strong personal network of game studios and an established reputation within the mobile games market.

  • Hands-on experience negotiating publishing deals, including term sheets, revenue-share structures, and founder-level negotiations.

  • Strong command of publishing economics, including eROAS, payback periods, cohort models, and independent financial analysis.

  • Professional experience with casual or mid-core mobile games on Google Play and iOS.

  • Strong strategic thinking combined with a hands-on, entrepreneurial approach to execution.

  • Excellent negotiation, communication, relationship-building, and stakeholder-management skills.

  • Ability to operate autonomously, make commercially informed decisions, and build processes where none currently exist.

  • English proficiency at B2 level or above.

  • Experience with publishing platforms or SDK products, team hiring and development, alternative app stores, or subscription monetization is a plus.

Benefits
  • Opportunity to build and own a publishing function from the ground up with a direct mandate from senior leadership.

  • Access to a proprietary technology platform supporting faster game validation, transparent analytics, and user-acquisition infrastructure.

  • Market-competitive base salary plus a performance-based bonus linked to the success of the publishing function.

  • Fully remote, remote-first working environment across Europe.

  • High level of autonomy with minimal bureaucracy and fast decision-making.

  • Opportunity to shape strategy, partnerships, processes, team structure, and portfolio growth from an early stage.

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