Senior Gameplay Programmer - UE5 Horror (Remote)

Bloober Team SA

Kraków

On-site

PLN 180,000 - 240,000

Full time

14 days+

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Benefits offered by this job

Remote-friendly options
Flexible work arrangements
Collaborative team culture

Job summary

Bloober Team is seeking a Gameplay Programmer to oversee and enhance core gameplay systems on upcoming horror projects. You will prototyped and implement gameplay features, work closely with AI and Tools teams, and tackle challenging technical problems using UE4/UE5 with C++ and GAS.

The role requires deep knowledge of UE5, strong programming skills, and a collaborative mindset to push innovative gameplay ideas in a remote-friendly studio environment.

Qualifications

  • At least 5 years of experience with UE4/UE5
  • Experience prototyping and implementing gameplay systems
  • Experience working on an UE-based AA/AAA title in a similar role
  • Extensive knowledge of C++
  • Experience with GAS (Gameplay Ability System)
  • Familiarity with UE animation systems
  • Extensive knowledge of gameplay design patterns in UE5
  • Self-reliance when solving problems
  • Good communication skills

Responsibilities

  • Overseeing and maintaining overall gameplay codebase and gameplay features
  • Prototyping and implementing gameplay systems
  • Supporting other departments such as AI or Tools
  • Solving problems with gameplay systems
  • R&D - staying up to date with latest technology and trends in gameplay systems

Skills

UE4/UE5
C++
GAS
Animation systems
Gameplay design
Problem solving
Communication

Job description

Bloober Team is seeking a Gameplay Programmer to oversee and enhance core gameplay systems on upcoming horror projects. You will prototyped and implement gameplay features, work closely with AI and Tools teams, and tackle challenging technical problems using UE4/UE5 with C++ and GAS.

The role requires deep knowledge of UE5, strong programming skills, and a collaborative mindset to push innovative gameplay ideas in a remote-friendly studio environment.

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