Senior Gameplay Programmer - RPG Systems & Tools

Workplays

Poland

À distance

PLN 150 000 - 230 000

Plein temps

14 jours+
Générateur de candidature

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Résumé du poste

Larian Studios in Poland is seeking a Gameplay Programmer to help craft high‑caliber RPG experiences. You will implement engine features, gameplay systems, UI, audio, animation, scripting, and tools, collaborating with art, design, and engineering across multiple studios.

You will write robust, maintainable code in a TDD fashion, contribute to feature scoping, and help push the creative edge of our games. The role is full-time and on-site, with an international, passionate team dedicated to

Qualifications

  • 4+ years of experience in C++.
  • Experience with RPG systems and gameplay.
  • Experience with proprietary engines.
  • Ability to iterate and experiment.
  • Familiarity with state machines, pathfinding, AI routines.
  • Designer-friendly thinking for compelling gameplay.
  • Proficient English communication.
  • Team player with responsibility.
  • Passion for great games.
  • Strong software design and debugging skills.
  • Experience in game development.

Responsabilités

  • Work on all aspects of game systems: engine features, gameplay, UI, audio, animation, scripting, tools.
  • Collaborate with departments to implement required components.
  • Coordinate with content creators to deliver features.
  • Write robust, maintainable code in a TDD fashion.
  • Participate in design and production of the game; provide technical feedback.
  • Help scope features and advise on implementation approaches.
  • Work within an international team across multiple studios.

Connaissances

C++
RPG systems
Proprietary engine
State machines
Pathfinding
AI routines
Design thinking
English
Team player
Game development
Software architecture
Debugging

Formation

Bachelor's degree in CS or Software Engineering

Description du poste

Larian Studios in Poland is seeking a Gameplay Programmer to help craft high‑caliber RPG experiences. You will implement engine features, gameplay systems, UI, audio, animation, scripting, and tools, collaborating with art, design, and engineering across multiple studios.

You will write robust, maintainable code in a TDD fashion, contribute to feature scoping, and help push the creative edge of our games. The role is full-time and on-site, with an international, passionate team dedicated to

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