Senior Gameplay Programmer - Hybrid, Warsaw

HellaGoodAudio

Województwo mazowieckie

Hybrid

PLN 120,000 - 180,000

Full time

3 days ago
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Job summary

HellaGoodAudio is seeking a Senior Gameplay Programmer to join the team on a new IP project. The role focuses on designing, implementing, and maintaining gameplay systems in C++, with Blueprint support, collaborating with designers and artists, and delivering modular, high-performance code.

The position offers hybrid work in our Warsaw office. You will develop editor tools in Unreal Engine and work closely with UI/UX and artists to implement UI logic, influencing the direction of the game and

Qualifications

  • Experience designing and implementing gameplay systems and mechanics.
  • Ability to collaborate with designers, animators and artists.
  • Ability to architect modular, high-performance gameplay systems.
  • Experience with task estimation, risk assessment and production planning.
  • Experience profiling performance and optimizing CPU/memory usage.
  • Experience developing custom editor tools and plugins in Unreal Engine.

Responsibilities

  • Design, implement, and maintain gameplay systems and mechanics (in C++, supported by Blueprints).
  • Collaborate with game designers, animators, and artists during feature prototyping and production.
  • Architect gameplay systems with emphasis on modularity, performance, and readable code.
  • Participate in task estimation, technical risk assessments, and production planning.
  • Profile performance, optimize CPU/memory usage, and debug complex gameplay logic issues.
  • Develop and maintain custom editor tools and plugins in Unreal Engine to support production.
  • Partner with UI/UX designers and 2D artists to implement UI logic.

Skills

C++
Blueprints
Gameplay systems design

Tools

Unreal Engine

Job description

HellaGoodAudio is seeking a Senior Gameplay Programmer to join the team on a new IP project. The role focuses on designing, implementing, and maintaining gameplay systems in C++, with Blueprint support, collaborating with designers and artists, and delivering modular, high-performance code.

The position offers hybrid work in our Warsaw office. You will develop editor tools in Unreal Engine and work closely with UI/UX and artists to implement UI logic, influencing the direction of the game and

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