Senior Gameplay Animator — 2-Year Contract (Remote)

CD PROJEKT RED Group

Warszawa

Hybrid

PLN 212,000 - 330,000

Full time

2 days ago
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Benefits offered by this job

Relocation package
Private medical healthcare
Life insurance
Annual health screenings
Gifts and swag
Dog-friendly office
Social events
Gym & fitness facilities
No dress-code

Job summary

CD PROJEKT RED is seeking a Senior Gameplay Animator for a 2-year fixed-term contract to collaborate with Gameplay Designers, Programmers and Technical Animators, crafting lifelike animations for the Player and playable Horse. You’ll plan animation sets that align with the game’s vision.

Based in Warsaw, the role blends Office-First work with the possibility of remote work from within Europe. You’ll contribute to animation workflows, motion capture pipelines, and gameplay systems development, in

Qualifications

  • Strong experience with motion capture data and key-frame animation.
  • Both Technical and Artistically oriented.
  • Strong understanding of animal locomotion biomechanics, with a particular focus on horse movement.
  • Proven experience animating animals and/or creatures.
  • Production proven game experience with at least one title released.
  • Good grasp and understanding of gameplay design.
  • Very good communication and problem-solving skills.

Responsibilities

  • Deliver in-game animations using Maya, MotionBuilder, and Unreal Engine.
  • Establishing and maintaining animation asset creation workflows, folders, naming conventions and other engine-related organizational structures.
  • Co-developing multiple playable and non-playable animation systems, including MotionMatching Systems, Blendspaces, animation graphs, procedural animation setups, and engine-specific auxiliary data.

Skills

Motion capture
Key-frame animation
Technical
Artistic
Animal locomotion
Horse movement
Animal animation
Game production
Gameplay design
Communication
Problem-solving

Tools

Autodesk Maya
MotionBuilder
Unreal Engine

Job description

CD PROJEKT RED is seeking a Senior Gameplay Animator for a 2-year fixed-term contract to collaborate with Gameplay Designers, Programmers and Technical Animators, crafting lifelike animations for the Player and playable Horse. You’ll plan animation sets that align with the game’s vision.

Based in Warsaw, the role blends Office-First work with the possibility of remote work from within Europe. You’ll contribute to animation workflows, motion capture pipelines, and gameplay systems development, in

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