Senior Environment Artist (Stylized Games | Real-Time) Europe

Beffio Studio

Polska

Hybrid

PLN 276,000 - 394,000

Full time

5 days ago
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Benefits offered by this job

Remote-friendly international working環

Job summary

Beffio Studio is seeking a Senior Environment Artist to craft stylized, memorable game worlds for real-time engines on a fully remote, international team. You will translate concept art into production- ready environments and build modular systems for consistency across locations.

You will collaborate with Art Directors, Concept Artists, Level Designers, and Technical Artists to ensure visual storytelling, gameplay readability, and real-time performance.

Qualifications

  • 5+ years of professional experience as an Environment Artist in game development.
  • Strong portfolio showing environment composition, storytelling, and quality.
  • Proficiency in 3D modeling, UV mapping, texturing, and materials.
  • Excellent understanding of lighting, color, and environmental composition.

Responsibilities

  • Environment Art & World Building: create stylized environments, architecture, terrain, props, and assets.
  • Real-Time Environment Production: optimize assets, work with lighting, shaders, and layouts for performance.
  • Collaboration & Quality: work with Art Directors, Concept Artists, Level Designers and Tech Artists; contribute to reviews.

Skills

5+ years experience
Environment Artist
English fluency
Art direction collaboration
Stylized environment design

Tools

Blender
Maya
Substance 3D
Unity
Unreal Engine

Job description

Senior Environment Artist (Stylized Games | Real-Time)

Location: Remote | International Team

Employment: Full-Time / Long-Term

Position Overview

We are looking for an experienced Senior Environment Artist with exceptional artistic taste and a passion for creating beautiful, immersive, and memorable game worlds.

We believe great environments are more than collections of well-crafted assets. Every space should communicate mood, atmosphere, and purpose, guiding players naturally through environments that feel visually distinctive and alive.

As part of our co-development team, you will create high-quality environments and world-building assets, working closely with Environment Leads, Art Directors, Level Designers, and Technical Artists.

This is a senior, hands-on role for someone who understands the balance between artistic excellence, environmental storytelling, gameplay readability, and real-time performance.

Key Responsibilities

Environment Art & World Building

  • Create high-quality stylized environments, architectural elements, terrain, props, and environmental assets.
  • Translate concept art and visual references into visually compelling, production-ready environments.
  • Develop cohesive environments with strong composition, color, shape language, and atmospheric storytelling.
  • Establish visual hierarchy and environmental details that support player exploration and immersion.
  • Build modular asset sets and reusable environment systems that maintain consistency across locations.

Real-Time Environment Production

  • Develop optimized environment assets from initial blockout through final in-engine implementation.
  • Work with materials, shaders, lighting, and set dressing to achieve the intended visual quality.
  • Create efficient UV layouts, textures, LODs, and modular geometry for real-time performance.
  • Collaborate with Level Designers to ensure environments support gameplay flow, navigation, and readability.
  • Identify and resolve artistic or technical issues directly in-engine.

Collaboration & Quality

  • Work closely with Art Directors, Concept Artists, Level Designers, Lighting Artists, and Technical Artists.
  • Participate in environment reviews and help establish consistent quality standards.
  • Provide constructive feedback and support less experienced artists when needed.
  • Proactively identify opportunities to improve artistic workflows, asset reuse, and production efficiency.
Requirements
  • 5+ years of professional experience as an Environment Artist in game development.
  • Experience contributing to commercially released game productions.
  • Exceptional portfolio demonstrating strong environment composition, visual storytelling, and artistic quality.
  • Strong proficiency in 3D modeling, UV mapping, texturing, and material creation.
  • Excellent understanding of shape language, color, lighting, scale, and environmental composition.
  • Experience creating modular environment assets and assembling complete playable scenes.
  • Proficiency in Blender, Maya, Substance 3D tools, or equivalent software.
  • Experience working with Unity3D, Unreal Engine, or comparable real-time engines.
  • Strong understanding of optimization, material budgets, geometry complexity, and real-time performance.
  • Ability to maintain visual consistency while working within technical and gameplay requirements.
  • Strong communication skills and fluency in English.
Bonus Skills
  • Experience with stylized mobile game environments.
  • Familiarity with voxel-inspired, simplified, or highly stylized aesthetics.
  • Experience with procedural environment workflows, Houdini, or terrain generation.
  • Strong understanding of foliage, vegetation, and biome creation.
  • Experience with lighting, atmosphere, and shader development.
  • Previous experience working in a co-development environment.
What We Offer
  • Opportunity to create memorable environments for game development and co-development projects.
  • High artistic ownership and meaningful influence over world-building quality.
  • Collaboration with experienced artists, Level Designers, and technical specialists.
  • Remote-friendly international working environment.
  • Competitive compensation and flexible contract options.
  • Long-term collaboration and opportunities for professional growth.
  • Annual Beffio team retreats and a supportive studio culture.
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