Job Search and Career Advice Platform

Enable job alerts via email!

Senior Concept Artist

Activision

Województwo mazowieckie

On-site

PLN 65,000 - 85,000

Full time

Today
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading gaming company in Poland seeks a Senior Concept Artist to develop engaging designs for its new IP. Responsibilities include creating concept art for character and environment designs, collaborating cross-functionally to enhance world-building, and conducting thorough research to inform authentic designs. Ideal candidates will have over 8 years of Concept Art experience, a strong portfolio, and skills in software like Photoshop, Blender, and Maya. Join the team to help create memorable visual experiences in gaming.

Qualifications

  • 8+ years of experience in Concept Art for games and/or movies.
  • Strong portfolio showcasing attention to detail and polished rendering.
  • Understanding of visual design principles and concept art pipeline.

Responsibilities

  • Create concept art for production stages including ideation and marketing.
  • Collaborate with teams to pitch ideas and strengthen world building.
  • Research subject matter to ensure authentic experiences.

Skills

Attention to detail
Illustration and design skills
Excellent communication skills
Proactive mindset
Ability to take direction

Tools

Photoshop
Blender
Maya
Zbrush
Job description
Job Title:

Senior Concept Artist

Requisition ID:

R026616

Job Description:

Elsewhere Entertainment is looking for a Concept Artist (Sr or above) to join the development of a new IP. As a member of the Art department, you’ll create memorable designs and art for an array of weapons.

You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You’ll help us by…
  • Creating concept art for all stages of production — including early character and creature ideation, anatomical explorations, and final marketing illustrations. Deliver a range of work from loose sketches and in-game texture callouts to polished key art, storyboards, gameplay paint-overs, and marketing assets.
  • Producing creature, character, prop, and environment designs that maintain consistent art quality aligned with the project’s Art Direction pillars. Ensure that creature designs embody both the narrative and gameplay tone, balancing realism, imagination, and function.
  • Collaborating with Narrative and Gameplay teams to pitch ideas and strengthen world building from an Art perspective. Communicating intent and thought process with concept designs and motivate how they fit in with the world.
  • Learning about and playing the game, making sure concept designs are informed and well-researched.
  • Researching subject matter relating to objectives to ensure an authentic experience with real-world connections.
You're awesome because you have...
  • 8+ years of experience in the field of Concept Art for games and/or movies
  • A strong portfolio showcasing your attention to detail, abilities to illustrate and design concept artworks and present your results with believable lighting and polished rendering quality
  • Knowledge of 3d modeling or sculpting applications like Blender, Maya, Zbrush or equivalent
  • A strong foundation in traditional art, color theory, composition, perspective, anatomy, and lighting
  • A great understanding of visual design principles and concept art pipeline from ideation stage to the final rendered image.
  • Expertise in digital illustration software such as Photoshop
  • Understand the limitations of the game development pipeline.
  • Excellent communication skills across multiple departments and different personalities, proactive mindset towards resolving challenges.
  • An ability to take direction and apply feedback from team members as well as sharing your own ideas to help improve overall output from the art team.
Bonus Points for...
  • Experience in adjacent disciplines such as quest design, environment art, gameplay programming, or VFX — especially where it enhances how characters and creatures interact with the world and the player.
  • Have shipped 1 or more AAA games
  • Major recognition in your field of work
  • Experience in adjacent disciplines such as quest design, environment art, programming, etc.

Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

#elsewhere

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.