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Senior Animator

Beffio Studio

Remote

PLN 145,000 - 219,000

Full time

Today
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Job summary

A leading game development studio is seeking a skilled Senior 3D Animator specializing in stylized animations for AA and AAA projects. In this hands-on role, you will create expressive animations in Unity3D, develop workflows, and collaborate closely with a talented team. Applicants should have 5+ years of experience and a robust portfolio showcasing gameplay-readiness. The studio offers a fully remote environment with flexible contract options and competitive compensation, making it an excellent opportunity for passionate animators.

Benefits

Competitive compensation
Paid vacation
Annual team retreats
Creative influence on pipelines

Qualifications

  • 5+ years of professional experience as a game animator.
  • Experience working on stylized AA or AAA game projects.
  • Strong animation reel focused on stylized, gameplay-ready character animation.

Responsibilities

  • Create clear, expressive animations supporting gameplay.
  • Collaborate on developing animation workflows and rigs.
  • Implement animations in Unity3D and align with design requirements.
  • Adapt animations for performance in real-time and mobile contexts.
  • Work closely with team members and iterate animations based on feedback.

Skills

Keyframe animation principles
Game-ready rigs
Problem-solving
Fluent English
Understanding of gameplay systems

Tools

Unity3D
Maya
Blender
Job description
Senior 3D Animator (Stylized Games | Unity3D)
Position Overview

We are looking for a Senior 3D Animator who excels at creating expressive, stylized, gameplay-driven animation for our AA and AAA game projects built in Unity3D.

In this role, you will:

  • Create clear, readable, and characterful animations that support gameplay and player feedback

  • Help establish animation workflows, build‑made rigs, and production standards for stylized games

  • Explore procedural and automated animation solutions suited for scalable and mobile‑friendly pipelines

This is a senior, hands‑on role within a fully remote and collaborative studio environment, ideal for an animator who understands game development holistically and enjoys solving complex production challenges.

Responsibilities
Stylized Character Animation
  • Create high‑quality keyframe animations with strong posing, timing, and personality

  • Focus on readability, exaggeration, and clarity for real‑time gameplay

  • Animate characters in ways that support player control, feedback, and responsiveness

Rig & Animation Workflow Development
  • Collaborate with technical artists and riggers to help establish build‑made rigs for stylized characters

  • Validate rigs from an animator’s perspective and provide feedback to improve usability and deformation

  • Contribute to defining animation standards, naming conventions, and export guidelines

Unity3D Animation Implementation
  • Implement animations directly in Unity3D using Animator Controllers, blend trees, and state machines

  • Iterate on animation behavior in‑engine to align with gameplay logic and design requirements

  • Support animation‑driven gameplay features and transitions

Procedural & Automated Animation Exploration
  • Participate in research and experimentation around procedural or semi‑automated animation workflows

  • Explore potential use of Houdini and other tools to support scalable animation systems

  • Contribute ideas for automation and efficiency within DCC‑to‑engine pipelines

Performance & Platform Awareness
  • Adapt animation solutions to real‑time and mobile constraints

  • Ensure animations are optimized for performance, memory usage, and scalability

Collaboration & Iteration
  • Work closely with designers, programmers, character artists, and technical artists

  • Iterate on animations based on gameplay feedback, technical constraints, and production needs

  • Communicate intent and solutions clearly within a remote, agile workflow

Requirements
Experience
  • 5+ years of professional experience as a game animator

  • Experience working on stylized AA or AAA game projects

Portfolio
  • Strong animation reel focused on stylized, gameplay‑ready character animation

  • Clear examples of posing, timing, acting, and readability in real‑time contexts

Animation & Technical Skills
  • Excellent understanding of keyframe animation principles

  • Strong knowledge of game‑ready rigs and real‑time animation constraints

  • Hands‑on experience with Maya and/or Blender

Engine & Game Development
  • Proven experience implementing animation in Unity3D

  • Understanding of how animation interacts with gameplay systems and player input

Mindset & Communication
  • Problem‑solver attitude with the ability to adapt workflows to new challenges

  • Interest in exploration, experimentation, and continuous improvement

  • Fluent English and comfort working fully remote

Bonus Skills
  • Experience with procedural animation or Houdini‑based workflows

  • Basic rigging or technical animation knowledge

  • Experience adapting animation pipelines for mobile games

  • Familiarity with DCC‑driven tools or custom Unity animation solutions

  • Experience working in distributed or fully remote teams

What We Offer
  • Stylized AA and AAA game projects with strong artistic identity

  • Fully remote work with core collaboration hours between 10:00 and 15:00 CET

  • Stable full‑time role with flexible contract options (employment or B2B)

  • High creative and technical influence on animation pipelines and workflows

  • Collaborative, experienced, and production‑focused studio culture

  • Competitive compensation and paid vacation

  • Annual team retreats focused on alignment, learning, and team bonding

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