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Remote Technical Animator - UE5 Open World

Techtive Games GmbH

Remote

Confidential

Full time

2 days ago
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Job summary

A growing indie game studio is seeking a Technical Animator to join their team and support animation systems for their debut game. You will create and maintain Animation Blueprints, as well as work on rigging and skinning tasks, ensuring characters integrate smoothly into gameplay. The ideal candidate will have 3 to 5 years of experience with Unreal Engine 5 and a strong technical mindset, capable of collaborating in a remote, flexible working environment.

Benefits

Creative freedom
Flexible working hours
Direct collaboration within a small team

Qualifications

  • 3 to 5 years of experience as a Technical Animator or similar role.
  • Solid understanding of rigging and skinning for characters.
  • Ability to troubleshoot and optimize animation systems.

Responsibilities

  • Build and maintain Animation Blueprints for characters.
  • Support the animation pipeline integration into Unreal Engine.
  • Work with Control Rig to create and refine animations.

Skills

Experience with Unreal Engine 5
Animation Blueprints
Rigging principles
Strong technical mindset
Independent work and collaboration
Job description
A growing indie game studio is seeking a Technical Animator to join their team and support animation systems for their debut game. You will create and maintain Animation Blueprints, as well as work on rigging and skinning tasks, ensuring characters integrate smoothly into gameplay. The ideal candidate will have 3 to 5 years of experience with Unreal Engine 5 and a strong technical mindset, capable of collaborating in a remote, flexible working environment.
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