Remote Rendering Engineer - WebGL/Unity for WoW Tools

ZAM

Warszawa

On-site

PLN 60,000 - 80,000

Full time

14 days+

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Job summary

ZAM is looking for a knowledgeable Rendering Engineer to join their Wowhead team on a full-time remote basis. The successful candidate will maintain model tools using WebGL viewers and work with programming languages like C++ and TypeScript.

This role demands strong 3D math skills and the ability to collaborate efficiently with teams across different time zones. Ideal candidates will have experience in Blizzard games and various asset extraction tools.

Qualifications

  • Extensive experience with C++ and Unity development.
  • Strong skills in 3D math including matrices and UV mapping.
  • Ability to manage and develop tools as per project needs.

Responsibilities

  • Maintain Wowhead’s WebGL model viewers.
  • Collaborate with engineers on technical designs.
  • Create tools to extract game data efficiently.

Skills

C++
C#
Python
TypeScript
JS
3D Math
HLSL
GLSL

Job description

ZAM is looking for a knowledgeable Rendering Engineer to join their Wowhead team on a full-time remote basis. The successful candidate will maintain model tools using WebGL viewers and work with programming languages like C++ and TypeScript.

This role demands strong 3D math skills and the ability to collaborate efficiently with teams across different time zones. Ideal candidates will have experience in Blizzard games and various asset extraction tools.

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